Design Patterns (1/4)
By Javier Gonzalez
Design Patterns (1/4)
(2008) Through this course, attendees will: (1) Learn the concept of software pattern and the three dimensions of software engineering: the product, the user, and the environment; (2) Become aware of the need of using software patterns while applying agile development methodologies; (3) Become familiar with the vocabulary of patterns and apply it as a form of communication shared by all stakeholders; (4) Become aware of how patterns help us to express and communicate knowledge and thus, enrich the system development process; (5) Be able to apply the creation, behavior, and structure patterns in real business projects.