Game Development...
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And more
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Hello!
I'm Emilio Wong
Ex-CSI's best source of memes.
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You'll find me in:
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@EmilioWG
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/emilews
I'm a 5th semester ISI student
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/emilews
Who am i?
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Spicy!
I'm Jonathan Islas
Also a 5th semester ISI student
Can find me in:
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/JonyIsland
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/jonywar
GameMaker?... what is this?
- Video game development tool.
- User friendly environment.
- Focused but not limited to 2D games.
- GameMaker Language based on C.
GMS2 Pros:
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Easy to use Drag and Drop.
Simple and usefull sprite editor
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Good performance and support for all platforms.
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And a big upgrade from GMS.
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Tutorials for everything.
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Backwards compatible
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Laptop mode
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Multiple editors
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Code... or not
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Sound mixer
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In app Purchases
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Push notifications
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Networking
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And more.
Cons.
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I'ts not free
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Excellent for 2d... but 3d? meh.
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DnD can't make big games.
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$$$
Why choose GMS2 over Unity?
image_angle = point_direction(x, y, mouse_x, mouse_y);
GML:
Unity:
private Vector2 mousePos;
private Vector3 screenPos;
void Update () {
mousePos = Input.mousePosition;
screenPos = camera.main.ScreenToWorldPoint(Vector3(mousePos.x, mousePos.y, transform.position.z - camera.main.transform.position.z));
transform.rotation.eulerAngles.z = Mathf.Atan2((screenPos.y - transform.position.y), (screenPos.x - transform.position.x))*Mathf.Rad2Deg;
}
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Games with GameMaker Studio 2
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More than games
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Animation tool.
Image editor.
This is what you can do in a couple of hours
UNITY
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TOPICS
- What is Unity?
- How do I work?
- How does it work?
- Don't sell games
- Salaries
- Why to use it?
- Made With Unity
- Where to learn
WHAT IS UNITY?
Simple: a game engine.
Not as simple: a set of tools to make videogame development easier and faster.
HOW DO I WORK?
Editor
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DRAG AND DROP
CODING
public class NewBehaviourScript : MonoBehaviour
{
// Use this for initialization
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
C#
HOW DOES IT WORK?
Behind the scenes
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DON'T SELL GAMES
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SALARIES (FULL TIME)
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SALARIES (INDIE DEV)
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WHY TO USE IT?
- It's free*
- It teaches you the fundaments
- It's flexible and robust
- It's fun
*It uses a subscription model
MADE WITH UNITY
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WHERE TO LEARN
Código facilito
THANKS!
Any questions?
Game Development
By jonywar
Game Development
Talnking about games and what to use to make them
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