Art & Performance

  • I’d Hide You: Performing Live Broadcasting in Public
  • Making the Invisible Visible: Design to Support the Documentation of Participatory Arts Experiences
  • Trap it! : A Playful Human-Biology Interaction for a Museum Installation

I’d Hide You: Performing Live Broadcasting in Public

Authors

  • Stuart Reeves, School of Computer Science, University of Nottingham, Nottingham, United Kingdom
  • Christian Greiffenhagen, Department of Social Sciences, Loughborough University, Loughborough, United Kingdom
  • Martin Flintham, School of Computer Science, University of Nottingham, Nottingham, United Kingdom
  • Steve Benford, University of Nottingham, Nottingham, United Kingdom
  • Matt Adams, Blast Theory, Brighton, United Kingdom
  • Ju Row Farr, Blast Theory, Brighton, United Kingdom
  • Nicholas Tandavantij, Blast Theory, Brighton, United Kingdom

オンライン鬼ごっこ

I’d Hide You: Performing Live Broadcasting in Public

オンライン鬼ごっこ

目的

  • ビデオストリームを利用してネット利用者に映像を提供する人たちが直面する課題に明らかにする

結論

  • パフォーマーとプレイヤーとカメラのデザインが課題
  • リアルとネットを、カメラを用いて繋いでいるということに常に気を張らなければならに

Making the Invisible Visible: Design to Support the Documentation of Participatory Arts Experiences

Authors

  • Jonathan Hook, Department of Theatre, Film and Television, University of York, York, United Kingdom
  • Rachel Clarke, Culture Lab, Newcastle University, Newcastle Upon Tyne, United Kingdom
  • John McCarthy, University College Cork, Cork, Ireland
  • Kate Anderson, Helix Arts, Newcastle upon Tyne, United Kingdom
  • Jane Dudman, Culture Lab, Newcastle University, Newcastle Upon Tyne, United Kingdom
  • Peter Wright, Culture Lab, Newcastle University, Newcastle Upon Tyne, United Kingdom

不可視を可視化する:参加型芸術の記録をサポートするデザイン

Making the Invisible Visible: Design to Support the Documentation of Participatory Arts Experiences

不可視を可視化する:参加型芸術の記録をサポートするデザイン

ワークショップなどの参加型芸術体験を感覚的にでなかく記録して残すことが大切である

Trap it! : A Playful Human-Biology Interaction for a Museum Installation

Authors

  • Seung Ah Lee, Bioengineering, Stanford University, Stanford, USA
  • Engin Bumbacher, School of Education, Stanford University, Stanford, United States
  • Alice M Chung, Bioengineering, Stanford University, Stanford, United States
  • Nate Cira, BioE/Medicine&Engineering/Quake, Stanford, Stanford, USA
  • Byron Walker, Computer Science, Stanford University, Stanford, United States
  • Ji Young Park, Computer Science, Stanford University, Stanford, United States
  • Barry Starr, Department of Genetics, Stanford University, Stanford, United States
  • Paulo Blikstein, School of Education, Stanford University, Stanford, United States
  • Ingmar H Riedel-Kruse, Bioengineering, Stanford University, Palo Alto, United States

罠を仕掛けろ! :博物館の設置のための遊び心ヒューマンバイオロジーインタラクション

Trap it! : A Playful Human-Biology Interaction for a Museum Installation

罠 :博物館の設置のための遊び心ヒューマンバイオロジーインタラクション

子供に

Art & Performance

By Keisuke Soma

Art & Performance

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