COMMUNICATE ALL THE THINGS!!!

Follow Along

#SpaceCityJS

@geekgonenomad

What are we going to cover?

#SpaceCityJS

@geekgonenomad

WebRTC

Respoke

Code Samples

</QA>

#SpaceCityJS

@geekgonenomad

Who Is This Guy?

#SpaceCityJS

@geekgonenomad

Kyle Tyacke

Flash / Web Dev

Developer Evangelist Respoke

Beer Geek

#SpaceCityJS

@geekgonenomad

Who Are You?

#SpaceCityJS

@geekgonenomad

What the Heck Is WebRTC?

#SpaceCityJS

@geekgonenomad

WebRTC

“is a free, open project that enables web browsers with Real-Time Communications (RTC) capabilities via simple JavaScript APIs.”

#SpaceCityJS

@geekgonenomad

WebRTC

“is a free, open project that enables web browsers with Real-Time Communications (RTC) capabilities via simple JavaScript APIs.”

#SpaceCityJS

@geekgonenomad

WebRTC

“is a free, open project that enables web browsers with Real-Time Communications (RTC) capabilities via simple JavaScript APIs.”

#SpaceCityJS

@geekgonenomad

WebRTC

“is a free, open project that enables web browsers with Real-Time Communications (RTC) capabilities via simple JavaScript APIs.”

#SpaceCityJS

@geekgonenomad

WebRTC

“is a free, open project that enables web browsers with Real-Time Communications (RTC) capabilities via simple JavaScript APIs.”

#SpaceCityJS

@geekgonenomad

Contributors

#SpaceCityJS

@geekgonenomad

How Does WebRTC Work?

#SpaceCityJS

@geekgonenomad

When Bob Met Alice

#SpaceCityJS

@geekgonenomad

An Ideal World!

#SpaceCityJS

@geekgonenomad

The Real World...

#SpaceCityJS

@geekgonenomad

ICE, ICE, Baby

#SpaceCityJS

@geekgonenomad

The Complete Connection

#SpaceCityJS

@geekgonenomad

Simple Right?

#SpaceCityJS

@geekgonenomad

#SpaceCityJS

@geekgonenomad

Respoke?

A set of API's that gives developers the ability to easily add real-time communication to their applications.

#SpaceCityJS

@geekgonenomad

Like WebRTC?

#SpaceCityJS

@geekgonenomad

Sort of...

#SpaceCityJS

@geekgonenomad

Remember This?

#SpaceCityJS

@geekgonenomad

#SpaceCityJS

@geekgonenomad

#SpaceCityJS

@geekgonenomad

But Wait! There's More...

#SpaceCityJS

@geekgonenomad

Open Source

Cross-browser Support

Endpoint Discovery

Endpoint Messaging

Groups

Presence

Phone System Support

Mobile SDKs

#SpaceCityJS

@geekgonenomad

<CODE/>

Create a Respoke Account

Connecting to Respoke

#SpaceCityJS

@geekgonenomad

 // App ID value from the dev portal. You can play
 // around with the supplied ID or replace it with
 // your own.
 var appid = "b4931d40-ff2b-4c46-8487-bf955a75501d";
 var endpointId;

 // Create the client object using the App ID 
 var client = respoke.createClient({
     appId: appid,
     developmentMode: true
 });

 // "connect" event fired after successful connection to Respoke
 client.listen('connect', function() {
     $("#status").html("Connected to Respoke as \"" + endpointId + "\"");
 });

 // Connect to Respoke when the user clicks "connect"
 $("#doLogin").click(function() {
     // Update the status message
     $("#status").html("Connecting...");

     // Grab our username
     endpointId = $("#endpoint").val();

     // Connect to Respoke
     client.connect({
         endpointId: endpointId
     });
 });

Messaging

#SpaceCityJS

@geekgonenomad

// Listen for incoming messages
client.listen('message', function(evt) {
    $("#messages").append(
        "<li>" + evt.message.message + "</li>"
    );
});

// Send message
$("#sendMessage").click(function() {
    // Get the recipients name
    var remote = $("#remoteId").val();

    // Make an endpoint for that recipient
    var endpoint = client.getEndpoint({
        id: remote
    });

    // Grab the text to send
    var messageText = $("#textToSend").val();

    // Send it
    endpoint.sendMessage({
        message: messageText
    });

    // Show yourself the message
    $("#messages").append(
        "<li>" + messageText + "</li>"
    );

    // Clear the text you just sent
    $("#textToSend").val('');
});


Group Messaging

#SpaceCityJS

@geekgonenomad

// "connect" event fired after successful connection to Respoke
client.listen('connect', function() {
    $("#status").html("Connected to Respoke as \"" + endpointId + "\"");

    // Update group status message
    $('#groupStatus').html('Joining group ' + groupId);

    // Automatically join the group once connected
    client.join({
        id: groupId,
        onSuccess: function(grp) {
            $('#groupStatus').html('Joined group ' + grp.id);

            // Store reference to the Group object
            this.group = grp;
        },
        onMessage: function(evt) {
            $("#messages").append(
                "<li>" + evt.message.message + "</li>"
            );
        }
    });
});

// Send message
$("#sendMessage").click(function() {
    // Grab the message to send
    var groupMsg = $('#groupMsg').val();

    // Send message to the entire group
    group.sendMessage({
        message: groupMsg
    });

    // Show yourself the message
    $("#messages").append(
        "<li>" + groupMsg + "</li>"
    );

    // Clear the message input
    $("#groupMsg").val('');
});

// Leave the group
$("#leaveGroup").click(function() {
    group.leave({
        onSuccess: function(evt) {
            $('#groupStatus').html('Left group ' + groupId);
        }
    });
});

Video Calling

#SpaceCityJS

@geekgonenomad

// The options for our video call including constraints and callbacks
var callOptions = {
    constraints: {
        audio: true,
        video: true
    },

    // Your video
    onLocalMedia: function(evt) {
        setVideo('localVideoSource', evt.element)
    },

    // Their video
    onConnect: function(evt) {
        setVideo('remoteVideoSource', evt.element)
    }
};

// Listen for incoming calls
client.listen('call', function(evt) {
    activeCall = evt.call;

    // We only want to answer if we didn't initiate the call
    if (activeCall.caller !== true) {
        activeCall.answer(callOptions);

        // The hangup event indicates the call is over
        activeCall.listen('hangup', function() {
            hangUp();
        });
    }
});

// Call the recipient
$("#doCall").click(function() {
    var recipientId = $("#remoteId").val();
    var recipientEndpoint = client.getEndpoint({
        id: recipientId
    });
    activeCall = recipientEndpoint.startVideoCall(callOptions);
});

// Hangup the call
$("#doHangUp").click(hangUp);

// Adds the supplied video element as a child of the supplied element
function setVideo(elementId, videoElement) {
    var videoParent = document.getElementById(elementId);
    videoParent.innerHTML = "";
    videoParent.appendChild(videoElement);
}

// End the current call and clean up the DOM
function hangUp() {
    activeCall.hangup();
    activeCall = null;

    // Remove the video elements
    $("#localVideoSource").html("");
    $("#remoteVideoSource").html("");
}

Screen Sharing

#SpaceCityJS

@geekgonenomad

<!DOCTYPE html>

<head>
    <title>Respoke - Screensharing Example</title>
    
    <!-- Respoke client library -->
    <!-- <script src="https://cdn.respoke.io/respoke.min.js"></script> -->
    <script src="https://cdn.respoke.io/respoke.min.js"></script>

    <!-- jQuery, note that we are loading over HTTPS from google's CDN -->
    <script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.3/jquery.min.js"></script>

    <!-- Some simple styles to make things perty -->
    <link rel="stylesheet" type="text/css" href="style.css">

    <!-- Chrome screensharing extension -->
    <link rel="chrome-webstore-item" href="https://chrome.google.com/webstore/detail/lefkijobnhaffcfhfgpkpkpfgcdcfjbc">
</head>

<body>
    <h3 id="status">Not Connected</h3>
    <h4 id="sharing"></h3>
    <div id="login">
        <input id="endpoint" placeholder="Username" type="text" />
        <button id="doLogin">Connect</button>
    </div>
    
    <div>
        <input id="remoteId" placeholder="User to Call" type="text" />
        <button id="doStartScreenShare">Share Screen</button>
        <button id="doStopScreenShare">Stop Sharing</button>
    </div>

    <!-- Video object to attach the stream to -->
    <video id="localVideoElement"></video>
    <video id="remoteVideoElement"></video>

    <script type="text/javascript">
    $(function() {

        // App ID value from the dev portal. You can play
        // around with the supplied ID or replace it with
        // your own.
        var appid = "b4931d40-ff2b-4c46-8487-bf955a75501d";
        var activeCall;
        var endpointId;

        // Create the client object using the App ID 
        var client = respoke.createClient({
            appId: appid,
            developmentMode: true,
        });

        // "connect" event fired after successful connection to Respoke
        client.listen('connect', function() {
            $("#status").html("Connected to Respoke as \"" + endpointId + "\"");
        });

        // Connect to Respoke when the user clicks "connect"
        $("#doLogin").click(function() {
            $("#status").html("Connecting...");
            endpointId = $("#endpoint").val();

            client.connect({
                endpointId: endpointId // your username is the endpoint
            });
        });
        
        // Listen for incoming calls
        client.listen('call', function(evt) {
            activeCall = evt.call;

            // We only want to answer if we didn't initiate the call
            if(activeCall.caller !== true) {
                var localVideoElement  = document.getElementById('localVideoElement');
                var remoteVideoElement = document.getElementById('remoteVideoElement');

                activeCall.answer({
                    videoLocalElement: localVideoElement,
                    videoRemoteElement: remoteVideoElement
                });

                // The hangup event indicates the call is over
                activeCall.listen('hangup', function () {
                    hangUp();
                });
            }
        });

        // Check if the user has the Chrome Screen Sharing Extension installed
        $("#doStartScreenShare").click(function() {
            if (respoke.needsChromeExtension && !respoke.hasChromeExtension) {
                // Install the extension then start screen sharing
                chrome.webstore.install(
                    "https://chrome.google.com/webstore/detail/lefkijobnhaffcfhfgpkpkpfgcdcfjbc",
                    onExtensionInstallSuccess, 
                    onExtensionInstallFailure
                );
            }
            else
            {
                // Extension is already installed, start screen sharing
                startScreenShare();
            }
        });

        function onExtensionInstallSuccess(evt) {
            startScreenShare();
        }

        // Start sharing your screen with the specified recipient
        function startScreenShare(){
            var recipientId         = $("#remoteId").val();
            var recipientEndpoint   = client.getEndpoint({ id: recipientId });

            var localVideoElement   = document.getElementById('localVideoElement');
            var remoteVideoElement  = document.getElementById('remoteVideoElement');

            activeCall = recipientEndpoint.startScreenShare({
                videoLocalElement: localVideoElement,
                videoRemoteElement: remoteVideoElement
            });

            $("#sharing").html("Sharing your screen with \"" + recipientId + "\"");
        }

        function onExtensionInstallFailure(evt){
            console.log("There was a problem installing the Chrome Screen Sharing Extension.", evt);
        }

        // Stop the screen share
        $("#doStopScreenShare").click(stopScreenShare);

        // Stop the screen share and clean up the DOM
        function stopScreenShare() {
            activeCall.hangup();
            activeCall = null;

            // Remove the video elements
            $("#localVideoSource").html("");
            $("#remoteVideoSource").html("");
        }
    });
    </script>
</body>

</html>

Docs and Additional Examples

#SpaceCityJS

@geekgonenomad

What's It All Mean?

#SpaceCityJS

@geekgonenomad

Faster Development

#SpaceCityJS

@geekgonenomad

Better User Experience

#SpaceCityJS

@geekgonenomad

Happy Bosses

#SpaceCityJS

@geekgonenomad

Happy Bosses Users!

#SpaceCityJS

@geekgonenomad

Communication should be a feature, not a product...

ktyacke@respoke.io

Kyle Tyacke

Examples and Source

@geekgonenomad

Communicate All the Things - SpaceCityJS

By Kyle Tyacke

Communicate All the Things - SpaceCityJS

A talk on getting started with WebRTC and the Respoke Javascript Library.

  • 2,877