Libraries in the Age of Extended Reality (XR)

Virtual Reality (VR)

Augmented Reality (AR)

Mixed Reality (MR

Ken Fujiuchi

Emerging Technology Librarian

Joseph W. Riggie

Information Systems Librarian

Presenters

Virtual Reality

  • Computer Generated
  • Controlled Environment
  • Immersive

Augmented Reality

  • Live, physical view
  • Overlaid sensory information
  • Approachable

VR

MR

AR

Milgram, Paul, Haruo Takemura, Akira Utsumi, and Fumio Kishino. 1995. “Augmented Reality: A Class of Displays on the Reality-Virtuality Continuum” 2351: 282–92.

Role of Libraries and Librarians

Content Curation & Evaluation

  • 3D scanning and 360 capture
  • Quality and authority control
  • Digital curation is necessary
  • What content is deserving of digital preservation?
  • What is real?
    Can librarians act as arbiters of genuine content?

Cataloging

  • Cataloging for linked data environment
  • Data can be independent of object
  • New ways to catalog and record metadata

User Experiences

  • New user interface possibilities
  • New ways to interact with materials
  • New ways to access information

Digital Preservation

  • Preserve interactions and experiences
  • 3D reproduction
  • Preservation through data

Examples

360 Recording Kit

  • Ricoh Theta V
  • Low Profile Stand
  • 3D Spatial Audio Recording
  • Protective Case
  • User Guide
  • Release template

ShelvAR

  • Use AR and visual identifiers to find misplaced books
  • Discontinued due to patent dispute

Variation on a theme

Sensor based

Measurement based

LIDAR

Old City of Dubrovnik

  • Recreate spaces with existing datasets
    • Public Flickr images

Mythical Maze

http://www.sol.us/mythical/

Synthesizing Obama: Learning
Lip Sync from Audio

Apple ARkit and

 Google  ARcore

Flexible Virtual Spaces

Aurasma

  • AKA ... HP reveal
  • Use trigger images.
  • Include rich resources, 3dmodels, video, images

Questions?

Libraries in the Age of Extended Reality: Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR)

By Ken Fujiuchi

Libraries in the Age of Extended Reality: Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR)

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