G2-C1-Teacher Copy
COMMANDS AND SEQUENCE






FOR PREPARATION & REFERENCE
Topic
Class Prerequisites
TA Steps
TA Code solution + Coding steps
Slide
Number
3
27
27-29
37-40
SAA Code solution + Coding steps
TA : Teacher Activity
SA : Student Activity
SAA : Student Additional
Activity
WARM UP
SA
SAA1
Quiz
Icebreaker +Concept
Activity Explanation
TA - Coding
SA - Steps
Quiz
2 mins
4 mins
1 mins
10 mins
10 mins
2 mins
5-6
8-17
17-25
26-30
31-32
37-43
SA - Code
33
34-36
SAA : link + Activity
8 mins
3 mins
CLASS STRUCTURE
Activity
Flow
Topic
Time
Slide
Number
TA
WRAP UP

FOR TEACHER:
-
Computer with internet connection.
-
Latest Chrome browser installed.
-
Projector to present screen.
FOR STUDENTS:
-
Computer with internet connection.
-
Latest Chrome browser installed.
PRE REQUISITES



Can you guess this computer device?
Q.1

1
2
3
4

2
CPU
Mouse
Keyboard
Desktop
Mouse

Q.2
Choose the keyboard from the given options.




1
2
3
4

4




Let's start
with a
neck exercise!



Move Up



Move Down



Move Right



Move Left



When you moved your neck in the direction I was calling out, you followed my INSTRUCTIONS.



COMMANDS
An instruction given to a computer is called a command.
I have got
COMMANDS

Instructions

Now, let's do this exercise without stopping
Sequence of instructions



When more than one COMMAND is given,
we create a sequence of commands.
SEQUENCE
It's a
"SEQUENCE"

Multiple
Commands




Do you like to play games?



What do you think you have to do in this game?



Do you know how games are made?
Let's explore!


Player (Sprite)
Playground
EVERY GAME CONSISTS OF:




Can you tell me who is the player here?




Today, we will create a Tractor in the farmland.


(Sprite)
(Playground)



BACKGROUND SETUP



What is the tractor doing here?


?










CODING STEPS:
1. Create the Setup:
Add a background for the playground.
Add a tractor sprite to the playground.





2. Add behavior to the Tractor sprite
Add sprite begins behavior from behavior section.
Add "ploughing" behavior to it.

CODING STEPS:








OUTPUT

STUDENT ACTIVITY 1 - TRACTOR IN FARMLAND
It's showtime for you!



Reference Link: bit.ly/3pFTKPj

FEW HINTS FOR YOU!



COMPLETE CODE



Q.1

2
3
4
Choose the correct code block to
get this background.




1

3

Q.2

2
4
1
3
________ is an instruction given to computers.
Character

Command
Dialogue
Word

2
Command

Fish in the Tank
Now, let's do an additional activity!


STUDENT ADDITIONAL ACTIVITY 1
Reference link: bit.ly/3zjCh3O

FEW HINTS FOR YOU!




COMPLETE CODE







OUTPUT






REFERENCE LINKS:
Activity No.
Activity Name
Link
Teacher Activity 1
Tractor in Farmland
Teacher Activity 2
Tractor in Farmland - Coding part 1
Student Activity 1
Tractor in Farmland - Coding part 2
Student Additional Activity 1
Fish in the Tank
Copy of G2_C1 Commands and Sequence
By Puja Roy
Copy of G2_C1 Commands and Sequence
- 327