G2-C1-Teacher Copy
COMMANDS AND SEQUENCE
FOR PREPARATION & REFERENCE
Topic
Class Prerequisites
TA Steps
TA Code solution + Coding steps
Slide
Number
3
27
27-29
37-40
SAA Code solution + Coding steps
TA : Teacher Activity
SA : Student Activity
SAA : Student Additional
Activity
WARM UP
SA
SAA1
Quiz
Icebreaker +Concept
Activity Explanation
TA - Coding
SA - Steps
Quiz
2 mins
4 mins
1 mins
10 mins
10 mins
2 mins
5-6
8-17
17-25
26-30
31-32
37-43
SA - Code
33
34-36
SAA : link + Activity
8 mins
3 mins
CLASS STRUCTURE
Activity
Flow
Topic
Time
Slide
Number
TA
WRAP UP
FOR TEACHER:
-
Computer with internet connection.
-
Latest Chrome browser installed.
-
Projector to present screen.
FOR STUDENTS:
-
Computer with internet connection.
-
Latest Chrome browser installed.
PRE REQUISITES
Can you guess this computer device?
Q.1
1
2
3
4
2
CPU
Mouse
Keyboard
Desktop
Mouse
Q.2
Choose the keyboard from the given options.
1
2
3
4
4
Let's start
with a
neck exercise!
Move Up
Move Down
Move Right
Move Left
When you moved your neck in the direction I was calling out, you followed my INSTRUCTIONS.
COMMANDS
An instruction given to a computer is called a command.
I have got
COMMANDS
Instructions
Now, let's do this exercise without stopping
Sequence of instructions
When more than one COMMAND is given,
we create a sequence of commands.
SEQUENCE
It's a
"SEQUENCE"
Multiple
Commands
Do you like to play games?
What do you think you have to do in this game?
Do you know how games are made?
Let's explore!
Player (Sprite)
Playground
EVERY GAME CONSISTS OF:
Can you tell me who is the player here?
Today, we will create a Tractor in the farmland.
(Sprite)
(Playground)
BACKGROUND SETUP
What is the tractor doing here?
?
CODING STEPS:
1. Create the Setup:
Add a background for the playground.
Add a tractor sprite to the playground.
2. Add behavior to the Tractor sprite
Add sprite begins behavior from behavior section.
Add "ploughing" behavior to it.
CODING STEPS:
OUTPUT
STUDENT ACTIVITY 1 - TRACTOR IN FARMLAND
It's showtime for you!
Reference Link: bit.ly/3pFTKPj
FEW HINTS FOR YOU!
COMPLETE CODE
Q.1
2
3
4
Choose the correct code block to
get this background.
1
3
Q.2
2
4
1
3
________ is an instruction given to computers.
Character
Command
Dialogue
Word
2
Command
Fish in the Tank
Now, let's do an additional activity!
STUDENT ADDITIONAL ACTIVITY 1
Reference link: bit.ly/3zjCh3O
FEW HINTS FOR YOU!
COMPLETE CODE
OUTPUT
REFERENCE LINKS:
Activity No.
Activity Name
Link
Teacher Activity 1
Tractor in Farmland
Teacher Activity 2
Tractor in Farmland - Coding part 1
Student Activity 1
Tractor in Farmland - Coding part 2
Student Additional Activity 1
Fish in the Tank
Copy of G2_C1 Commands and Sequence
By Puja Roy
Copy of G2_C1 Commands and Sequence
- 250