G2-C1-Teacher Copy

COMMANDS AND SEQUENCE

FOR PREPARATION & REFERENCE

Topic

 

Class Prerequisites

TA Steps

TA Code solution + Coding steps

Slide

Number

3

27

27-29

37-40

SAA  Code solution + Coding steps

TA :    Teacher Activity    

SA :    Student Activity  

SAA : Student Additional
           Activity

WARM  UP

SA

SAA1

Quiz

Icebreaker +Concept

Activity Explanation

TA - Coding

SA - Steps

Quiz

 2 mins

 4 mins

1 mins

10 mins

10 mins

2 mins

5-6

8-17

17-25

26-30

31-32

37-43

SA - Code

33

34-36

SAA : link + Activity

8  mins

3  mins

CLASS STRUCTURE

Activity

Flow

Topic

Time

Slide

Number

TA

WRAP UP

  FOR TEACHER:

  1. Computer with internet connection.

  2. Latest Chrome browser installed.

  3. Projector to present screen.

  FOR STUDENTS:

  1. Computer with internet connection.

  2. Latest Chrome browser installed.

PRE REQUISITES

Can you guess this computer device?

Q.1

1

2

3

4

2

CPU

Mouse

Keyboard

Desktop

Mouse

Q.2

Choose the keyboard from the given options.

1

2

3

4

4

Let's start

with a

neck exercise!

Move Up

Move Down

Move Right

Move Left

When you moved your neck in the direction I was calling out, you followed my INSTRUCTIONS.

COMMANDS

An instruction given to a computer is called a command.

I have got
COMMANDS

Instructions

Now, let's do this exercise without stopping

Sequence of instructions

When more than one COMMAND is given,
we create a sequence of commands.

SEQUENCE

It's a

"SEQUENCE"

Multiple

Commands

Do you like to play games?

What do you think you have to do in this game?

Do you know how games are made?

Let's explore!

Player (Sprite)

Playground

EVERY GAME CONSISTS OF:

Can you tell me who is the player here?

Today, we will create a Tractor in the farmland.

(Sprite)

(Playground)

BACKGROUND SETUP

What is the tractor doing here?

?

CODING STEPS:

1. Create the Setup:

Add a background for the playground.

Add a tractor sprite to the playground.

2. Add behavior to the Tractor sprite

Add sprite begins behavior from behavior section.

Add "ploughing" behavior to it.

CODING STEPS:

OUTPUT

STUDENT ACTIVITY 1 - TRACTOR IN  FARMLAND

It's showtime for you!

Reference Link: bit.ly/3pFTKPj

FEW HINTS FOR YOU!

COMPLETE CODE

Q.1

2

3

4

Choose the correct code block to
get this background.

1

3

Q.2

2

4

1

3

________ is an instruction given to computers.

Character

Command

Dialogue

Word

2

Command

Fish in the Tank

Now, let's do an additional activity!

STUDENT ADDITIONAL ACTIVITY 1

Reference link: bit.ly/3zjCh3O

FEW HINTS FOR YOU!

COMPLETE CODE

OUTPUT

REFERENCE LINKS:

 

Activity No.

Activity Name

Link

Teacher Activity 1

 Tractor in Farmland

Teacher Activity 2

Tractor in Farmland - Coding part 1

Student Activity 1

Tractor in Farmland - Coding part 2

Student Additional Activity 1

Fish in the Tank

Copy of G2_C1 Commands and Sequence

By Puja Roy

Copy of G2_C1 Commands and Sequence

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