Making experimental hardware
Robin Baumgarten - @Robin_B - aipanic.com
Contents
- Designing Experimental Hardware
- Radio Box
- Sliders
- Knife To Meet You
- Line Wobbler
- A short history of Wobbling
- Tech & Manufacturing Details
- Exhibitions
Robin Baumgarten - @Robin_B - aipanic.com
My Design Process
- Start with a simple interaction / idea / object
- Play around with it until you tease out a game mechanic
- The simpler the better!
Robin Baumgarten - @Robin_B - aipanic.com
RE-PURPOSE existing objects
Extrapolate from Single Interaction
Extrapolate from Single Interaction
Build around desired reaction/Emotion
Design through Hardware Limitations
Made at the Exile Game Jam
Denmark, Oct 2014
Parts!
Arduino: Teensy 3.2
Accelerometer: MPU6050
LED Strip: APA102 (alternatively WS2812b, 'Neopixel')
Knob:
3D Printed using NinjaFlex with slot for accelerometer (MPU6050)
Springs!
Printed Circuit Boards
Events
Game dev events
- alt ctrl gdc!!!
- experimental gameplay workshop
- fantastic arcade
- indiecade (?)
- EGX, EGX Rezzed
- AMAZE Berlin / Johannesburg
- parties:
- wild rumpus (london, SF)
- bit bash (chicago)
more general artsy events
- inventor events
- maker faires (v)
- general 'art' events
- zealous X
- lumiere festival / Fête des lumières
- Amsterdam light festival
- game /art spaces
- Game Science Center, Berlin
- Computerspielemuseum, Berlin
- Novelty Automation, London
- National Video Game Arcade Nottingham
- La gaite lyrique, Paris
Other events
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Agencies
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2 Bit Circus, L.A.
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Music events
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Clujotronic, Cluj, Romania (v)
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Fusion Festival
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Kids Events
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TIFF DigiPlaySpaces, Toronto (v)
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Also, tell me more!
Where from here?
Thanks!
https://slides.com/robinbaumgarten/hardware-games
http://linewobbler.com
@Robin_B
Making Hardware Games
By Robin Baumgarten
Making Hardware Games
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