Key Lessons
- Open Unity (double-click the icon)
- Create a new Project, with Standard Assets
- Pick where you want to save your project
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Note: Standard Assets folder in Project is linked to [My new project] > Unity3 > Assets.
- When you're adding assets, you can put them in the Assets folder, and they'll appear in your project.


Create a new project with standard assets
Select your save location
Essentials E01 - Scene Panel | part 1
Key Lessons
- The Scene panel is the main panel where you visually assemble your game.
- The Hierarchy panel lists game objects. You'll start with just the Main Camera.
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Key tools:
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The Hand tool near the top-left lets you drag to pan around.
- With Hand tool selected, hold alt and you can rotate your view. (The Hand becomes an Eye.)
- With Hand tool selected, hold control/ctrl and you can zoom in and out. (The Hand becomes a Magnifying Glass.)
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The Hand tool near the top-left lets you drag to pan around.
- Focus: If you're not focused on anything, click on an object in the Hierarchy and press F to focus on that object.
The Scene Panel
The Hierarchy Panel


Essentials E01 - Scene Panel | part 2
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Search:
-
Try this:
- Select Game Object > Create Other > Cube (or Sphere or Cylinder or Capsule)
- Rename it: double click on its name in the Hierarchy panel and give it a new name.
- Move it using the Translate tool, the crossed arrows in the top menu. Drag the arrows to move it in any/all of the 3 dimensions. Or click on the object and drag it around.
- (Optional: Camera views: click the object in the top-right corner to view the Scene from different angles.)
- To find your object again, once you've moved away from it, type its name into the Search box, and you can filter the Hierarchy panel.
- Exercise: Try adding a second object to your Scene, like a Sphere if you already have a box, or the reverse.
-
Try this:
The Translate Tool


Camera Views
Key lessons:
-
The Hierarchy panel shows all the objects in your Scene.
- (Your scene is like a level in a game. It's what you're designing in the main Scene panel.)
-
The Hierarchy panel handles Parent/Child relationships between objects. This means you can group objects together so that you can move them (with the Translate tool) all at once.
- Drag one of your objects onto the other (not the camera).
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Now, move the parent item. (Select it in the Hierarchy and use the Translate tool.) Do you see how parent and child move together?
- Drag the child back out in the Hierarchy panel to separate them again.
- (Optional: to find an object from your Scene in the Hierarchy panel, select it in the Scene and click F in your Hierarchy panel, and it will be highlighted. This will be useful when your scenes get more complicated.)
Dragging a 'child' onto a 'parent'
Finding an object in the Hierarchy panel


Key lessons:
-
The Hierarchy panel shows all the objects in your Scene.
- (Your scene is like a level in a game. It's what you're designing in the main Scene panel.)
-
The Hierarchy panel handles Parent/Child relationships between objects. This means you can group objects together so that you can move them (with the Translate tool) all at once.
- Drag one of your objects onto the other (not the camera).
-
Now, move the parent item. (Select it in the Hierarchy and use the Translate tool.) Do you see how parent and child move together?
- Drag the child back out in the Hierarchy panel to separate them again.
- (Optional: to find an object from your Scene in the Hierarchy panel, select it in the Scene and click F in your Hierarchy panel, and it will be highlighted. This will be useful when your scenes get more complicated.
The Game view


Aligning the Camera and the Scene
Unity 3D Student Essentials A summary of the Essentials videos on Unity 3D Student .
esbgc_tt_unity_3d_student_essentials
By Samuel Allemang
esbgc_tt_unity_3d_student_essentials
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