Representation and Diversity in Games

The bestsellers of 2014

Super Smash Bros.

White

  1. Mario
  2. Samus Aran
  3. Pit
  4. Villager
  5. Mega Man
  6. Wii Fit Trainer
  7. Pikmin
  8. Luigi
  9. Peach
  10. Toon Link
  11. Marth
  12. Rosalina
  13. Zelda
  14. Little Mac
  15. Zero Suit Samus
  16. Sheik
  17. Ike
  18. Mii Fighters
  19. Palutena
  20. Captain Falcon
  21. Robin
  22. Shulk
  23. Ness
  24. Wario
  25. Lucina
  26. Dark Pit
  27. Dr. Mario

POC

  1. Ganondorf?

N/A

  1. Olimar
  2. Luma
  3. Donkey Kong
  4. Kirby
  5. Fox
  6. Pikachu
  7. Bowser
  8. Sonic
  9. King Dedede
  10. Lucario
  11. Diddy Kong
  12. Yoshi
  13. Charizard
  14. Greninja
  15. Pac-Man
  16. Meta Knight
  17. Falco
  18. ROB
  19. Mr. Game & Watch
  20. Bowser Jr.
  21. Duck Hunt
  22. Jiggly Puff
  23. Mewtwo

White
POC
N/A

27
01
23

Pokémon: Alpha Sapphire & Omega Ruby

White
POC
N/A

34
01
23

The Last of Us

White

  1. Joel
  2. Ellie
  3. Bill
  4. Earl
  5. David
  6. Ethan
  7. James
  8. Robert
  9. Maria
  10. Malick
  11. Sarah
  12. Tess
  13. Tommy

POC

  1. Henry
  2. Sam
  3. Riley Abel
  4. Marlene

N/A

White
POC
N/A

47
05
23

Mario Kart Wii U

White

  1. Mario
  2. Luigi
  3. Peach
  4. Toad
  5. Daisy
  6. Wario
  7. Waluigi
  8. Baby Mario
  9. Baby Luigi
  10. Baby Peach
  11. Baby Daisy
  12. Rosalina
  13. Toadette
  14. Metal Mario
  15. Baby Rosalina
  16. Mii
  17. Tanooki Mario
  18. Cat Peach
  19. Link
  20. Villager

POC

  1. Yoshi
  2. Bowser
  3. Donkey Kong
  4. Koopa Troopa
  5. Shy Guy
  6. Lakitu
  7. Larry
  8. Morton
  9. Wendy
  10. Iggy
  11. Roy
  12. Lemmy
  13. Ludwig
  14. Isabelle
  15. Dry Bowser

N/A

White
POC
N/A

67
05
38

Far Cry 4

White

  1. Hurk

POC

  1. Pagan Min
  2. Ajay Ghale
  3. Amita
  4. Sabal
  5. Noore Najjar
  6. Yuma
  7. Bhadra

N/A

White
POC
N/A

68
12
38

Halo: Master Chief Collection

White
POC
N/A

72
13
38

Watch Dogs

White

  1. Aiden Pierce
  2. Ciara Lille
  3. "Defalt" Markowicz
  4. "T-Bone" Kenney
  5. "Lucky" Quinn
  6. Damien Brenks

POC

  1. Jordi Chin
  2. Maurice Vega

N/A

White
POC
N/A

78
15
38

Assassin's Creed: Unity

White
POC
N/A

81
15
38

Shadow of Mordor

White
POC
N/A

91
15
41

Hyrule

Warriors

White

  1. Link
  2. Impa
  3. Zelda
  4. Lana
  5. Sheik
  6. Agitha
  7. Ghirahim
  8. Cia
  9. Volga

POC

  1. Ganondorf?

N/A

  1. Darunia
  2. Ruto
  3. Midna
  4. Fi
  5. Zant
  6. Wizzro
  7. King Dodongo
  8. Gohma
  9. Manhandla
  10. Argorok
  11. The Imprisoned One

White
POC
N/A

100
16
52

White
POC
N/A

60%
10%
30%

Who's
Making
Games?

85% of game development workers are white,

According to a 2005 study,

7.5% are Asian,

2.5% are African-American.

Although...

MORE

One recent study showed that, on average, African-American gamers play video games

than their white peers.

As one developer says

Diversity, in my opinion, will always net gains, in that it makes content creators more aware of when they are being exclusionary. I don't believe this is intentional, but people have a tendency to not look outside of their own demographic. When you are the one creating content, you will seek to add yourself, if only to feel like you are being represented as well.

David Brothers, video game critic

True story: That stretch of The Walking Dead game you're talking about actually took place in my old stomping grounds. I feel like they countrified it up some and made Macon more of a Mayberry than it's been since I was a kid, but getting to play a game set in a place that's near and dear to my heart was a lot of fun. There's a thrill in there, right? You sit up. You pay more attention. You start looking closer, seeking out things that only a local would recognize or neat shout-outs to things you know. I live in Oakland now (it's Atlanta Hawks 'til the death of me, but the Golden State Warriors are still cool), and I still get the same thrill when I watch a movie set in the area. Dirty Harry and Book of Eli both end up or take place in the Bay, and it's a treat to get a chance to be like "I know that corner!" or "Ahh, I've been there!" Everyone does that, right? Makes those connections? I feel like we instinctively seek out representation in the media that we consume, usually without even thinking too deeply about it. It's not a race thing, though race is definitely a part of the equation. It's an us thing, a human thing. We like to see things that remind us of us, things that we know, or things that we wish we could do. I connected in a major way to Malcolm X, Richard Pryor, and Muhammad Ali as a kid, and for different, but related, reasons for each one. I never thought, "Oh, I need some black heroes. Who's on deck?" I just gravitated toward them.

So, now what...

Never Alone

Never Alone, also known as Kisima Inŋitchuŋa ("I am not alone"), is a puzzle-platformer video game by Upper One Games. Swapping between an Iñupiaq girl named Nuna and her arctic fox companion, the player completes puzzles in a story based on Alaskan indigenous stories told in eight chapters. The game also known as Kisima Inŋitchuŋa was developed by Upper One Games in conjunction with the Cook Inlet Tribal Council, a non-profit organization that works with indigenous groups living in Alaska's urban areas.

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Representation and Diversity in Games

By Samuel Allemang

Representation and Diversity in Games

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