Level Design Support

Level Design Support

How To create a New Scene?  

You can name it what ever you want

You notice the name in the hierarchy

How to put new Models?  

In the project Window Go to :

Assets/Kart Assets/Karting/Models

How to put new Models?  

1st Model to use is GroundPlane

Drag it to the screen

We notice that now it's in our hierarchy

change its position into (0,0,0) to make the plane our reference. 

Adding colliders into our Plane 

we add mesh collider so unity use the shape of our oubject as a collider.

It may seems suitable for any model but it makes our processor does more calculation than basic shape collider.

Without collider

With collider

Adding more models

lets build up some roads

How to duplicate:

CTRL+C to copy
CTRL+V to past

We click CTRL to move smoothly.

Adding more models

lets build up some roads

How to duplicate:

CTRL+C to copy
CTRL+V to past

Add Colliders to the roads.

Follow the video

Why we use prefabs?

You can notice that the second model didn't change

No mesh collider

How to make a prefab?

Follow the video

Now we can use prefab as we want.

You can find a lot of prefabs in :

Assets/Kart Assets/Karting/Prefabs

and

Assets/Kart Assets/Mod Assets/3DProps

How to change a prefab?

Follow the video

Example:

we want to give all rounded trees a collider

How to delete things from inside the prefab?

Follow the video

Level Design Support

Level Design Support

By Youcef Madadi

Level Design Support

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