Youcef Madadi
Web and game development teacher
create project
movements in the scene
Toolbar
Hierarchy
Inspector
Resourceful Windows
Unity Asset Store
create project
movements in the scene
Toolbar
Hierarchy
Hierarchy is used to see the objects on your scene and organize them. and to create them too.
click on Create
choose the type or an Empty type.
choose the object you want to put in the scene
Inspector
Inspector used to see the Object details like Position ,rotation ,scale , it's Mesh and it's collider .
We gonna explain Meshes and colliders in next Chapters.
Resourceful Windows
You can find more Windows that helps us building our games. there is windows for rendering ,animation, audio controlling, AI UI...
Unity Asset Store
Unity Asset Store is a rich source of assets for your games with a massive catalog for 2D and 3D. Scripts and Textures ...
Project
Project window is where all your work-space is .it's where you can create all kind of objects or upload them to use them or drag them later in the hierarchy.
How to Create a Script
you can create a script from project -> create -> C# Script
then name it .
method 1:
then to make the script work you have to drag it into the object in the scene
How to Create a Script
method 2:
We can create the script directly from the Inspector
Write your script name
Click New script
Confirm by clicking Create and Add
How to change Script Editor
Additional 1
We need to stop light auto generate to minimize CPU and Ram Usage for the moment till we reach light Chapter.
Additional 2
We need to stop Code compiling when we change it during game play for the current time till we create a real game that works in real time.
Additional 3
We can tint our interface with the color we want in playmode to know the deference while creating the game .
By Youcef Madadi