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Data Spaces

In the current age, data has become a driving force in our daily lives. Our information channels, interactions and digital footprints are seamlessly and ubiquitously captured, collected by algorithms and analysed in data centres to steer the world we live in.

The use and treatment of data, often seen as a more scientific and technical matter, is now an increasingly important aspect of a designer's toolkit, processes, and knowledge.

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Data exists in various forms, spaces and formats, often as values stored in databases, sensor data processed in real time, AI systems trained on large datasets, or simply as numbers written on paper.

1

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A Cloud, a basement, a Data Center? The Deep Lab book, image taken from a chapter by Ingrid Burrington, Datacentertips. link and link to book (online version)

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Part of a network 

 

by Kontinentalist, displayed at SAM Tanjong Pagar Distripark.

 

The internet was supposed to be society's greater equaliser. But the past decade has shown that information hinges on the presence (or absence) of stable, high-speed internet. A complex network of undersea cables carries information across continents and connects countries across oceans–but it also underpins the power structures of our tech-driven world.

 

At Kontinentalist they tell data-driven stories about Asia.

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Part of a network 

 

by Kontinentalist, displayed at SAM Tanjong Pagar Distripark.

 

The internet was supposed to be society's greater equaliser. But the past decade has shown that information hinges on the presence (or absence) of stable, high-speed internet. A complex network of undersea cables carries information across continents and connects countries across oceans–but it also underpins the power structures of our tech-driven world.

0

Internet speed

superfast

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Datareportal, 2022, Daily time spent using the Internet. link

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Datareportal, 2022, Daily time spent using the Internet. link

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Finding Correlations –– data via Datareportal, 2022, Daily time spent using the Internet. link

Mobile Speed

Daily Internet Use

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Data from the James Webb Space Telescope. Does space really look like this, do we trust that gigantic sensing device out there? It looks beautiful though.

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Time reconstructions (blue) and instrumental data (red) for Northern Hemisphere mean temperature (NH). link

The Hockey Stick

 

Michael Mann is most famously known for the "hockey stick," a plot of the past millennium's temperature that shows the drastic influence of humans in the 20th century. Specifically, temperature remains essentially flat until about 1900, then shoots up, like the upturned blade of a hockey stick.

 

That stick has become a focal point in the controversy surrounding climate change and what to do about it. Proponents see it as a clear indicator that humans are warming the globe; skeptics argue that the climate is undergoing a natural fluctuation not unlike those in eras past. But Mann has not been deterred by the attacks. "If we allowed that sort of thing to stop us from progressing in science, that would be a very frightening world"

 

Behind the Hockey Stick in Scientific American, 2005. link

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Time reconstructions (blue) and instrumental data (red) for Northern Hemisphere mean temperature (NH). link

The Hockey Stick

 

Michael Mann is most famously known for the "hockey stick," a plot of the past millennium's temperature that shows the drastic influence of humans in the 20th century. Specifically, temperature remains essentially flat until about 1900, then shoots up, like the upturned blade of a hockey stick.

 

That stick has become a focal point in the controversy surrounding climate change and what to do about it. Proponents see it as a clear indicator that humans are warming the globe; skeptics argue that the climate is undergoing a natural fluctuation not unlike those in eras past. But Mann has not been deterred by the attacks. "If we allowed that sort of thing to stop us from progressing in science, that would be a very frightening world"

 

Behind the Hockey Stick in Scientific American, 2005. link

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99% of Sea Turtles are now born female.

Global warming is creating a crisis in sea turtles' gender ratios, where 99% of them are being born female. Sea turtle populations have been facing a significant population decline further exasperated by climate change.

Climate change is affecting the gender balance of sea turtles.

 

Rising temperatures over the past four years in Florida have led to a disproportionate number of female sea turtles to be hatched, perhaps as many as 99% of the total eggs laid. Unlike many animals, the sex of a sea turtle isn’t determined when the egg is fertilized. Instead, whether you get a male or female all depends on the temperature of the ground the eggs incubate in. 

 

If it stays below 81.86 degrees Fahrenheit, they’ll be male, says the National Oceanic and Atmospheric Administration (NOAA). Anything above 88.8 degrees and they’re female. (If the sand temps hover between those two ranges, it’s a mix of genders for the eggs.)

 

Fortune.com, August 2022. link

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Cambridge Analytica Scandal

 

Revealed: 50 million Facebook profiles harvested for Cambridge Analytica in major data breach.  Whistleblower describes how firm linked to former Trump adviser Steve Bannon compiled user data to target American voters

 

via The Guardian, The Cambridge Analytica Files, March 2018 link 

A whistleblower has revealed to the Observer how Cambridge Analytica used personal information taken without authorisation in early 2014 to build a system that could profile individual US voters, in order to target them with personalised political advertisements.

Christopher Wylie, who worked with a Cambridge University academic to obtain the data, told the Observer: “We exploited Facebook to harvest millions of people’s profiles. And built models to exploit what we knew about them and target their inner demons. That was the basis the entire company was built on.”

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Your Data Mirror

 

This portal is a starting point to learn about the mechanisms of data collection and the impact it can have on society. Find out how you can protect yourself and others from manipulation - and strengthen democracy in the process!

 

link

 

Digitalisation and social media have fundamentally changed our lives.
 

Never before has knowledge been so widely available. Through our smartphones the wider world lies in our palms. We communicate with, and impact each other with a swipe or a click - globally across great distances.
 

And yet, these same technologies that connect us are also driving us apart, fuelling division and mistrust. People are being presented with so much information and at such incredible speed, and have, quite worryingly, started questioning even basic facts that are presented by reliable news sources. Many people, perhaps more than ever, believe that what they feel is “the truth”, rather than fact-checking information from various angles and coming to informed decisions.

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Social Media

Lobo spiegel article

Serendipity

 

The expectation to find something somehow interesting without looking for it.

 

In the 21st century, serendipity is the digital form of curiosity in the literal sense of the word: the craving for something new–with a twist that has become crucial due to the content overload of the Internet. New is not enough, it has to be new and interesting for the respective person, because actually nothing is more individual than the satisfaction of curiosity. The TikTok algorithm is currently by far the best at satisfying digital curiosity. 

 

"if I only want to look at it for two minutes and then sit in front of it for an hour. That's really absurd."

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Singapore: Southeast Asia's testbed for smart city solutions. Singapore is en route to becoming the world’s first Smart Nation. What does this mean for companies and how can they leverage this opportunity? link to edb.gov.sg article

Smart Cities (Singapore)

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The Senseable City Laboratory is a research initiative at the Massachusetts Institute of Technology (MIT) that looks at the transformation of cities through design, science and data. website link

Senseable Lab

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How to automate Surveillance easily with Deep Learning, link

CCTV Object Recognition with AI

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Multi-label image dataset (Tencent ML Images), contains nearly 18 million images, multi-labeled with up to 11,166 categories.

Labeled image datasets

 

In machine learning, the algorithm is fed large data sets, many of which are images. These images have been labeled and classified so that the algorithm can find patterns and similarities in the input images that it is not aware of at first. This is basically how many machine learning algorithms work. They are trained on large data sets, these data entries are then broken down into smaller fragments and patterns so that the algorithm can recognize input images that it has not seen or known before. Similar approaches are applied to audio and other sensor-data.

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AI anatomy map

Anatomy of an AI system

 

Kate Crawford and Vladan Joler, 2018

 

An anatomical case study of the Amazon echo as an artificial intelligence system made of human labor. Zoom into this map via the pdf version.

And the documentation on youtube for you to watch.

Amazon Echo smart speaker

AI system powering Amazon Echo smart speaker

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AI anatomy map

Anatomy of an AI system

 

Kate Crawford and Vladan Joler, 2018

 

An anatomical case study of the Amazon echo as an artificial intelligence system made of human labor. Zoom into this map via the pdf version.

And the documentation on youtube for you to watch.

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AI overview today August 2023

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AI highlights today August 2023

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The Age of Data is an anthology of genre-redefining data-based art, featuring 40 artists, designers and studios.

Refik Anadol in The Age of Data

 

Anadol works is site-specific public art, creating live audio/visual performances and immersive AI cinema installations with a parametric data sculpture approach. His work explores the space between digital and physical entities by generating a hybrid relationship between architecture and media arts with machine intelligence.

 

The systems, the hardware, the software around us is constantly changing, and the data becomes a new language between machines. But as humans, I think we have to learn this language as well.

 

in The Age of Data: Embracing Algorithms in Art & Design, 2022. link

 

Refik Anadol's work Datafall is currently screening in public space at Orchard Central.

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Pladis : Data Universe, by Refik Anadol, is an immersive environment project by Refik Anadol. Project is an integral part of artist’s ongoing ‘Temporary Immersive Environment Experiments’ which is a research on audio/visual installations by using the state called immersion which is the state of consciousness where an immersant’s awareness of physical self is transformed by being surrounded in an engrossing environment; often artificial, creating a perception of presence in a non-physical world.

 

link

Pladis : Data Universe, by Refik Anadol

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United Visual Artists, The Great Animal Orchestra, 2016.

United Visual Artists

 

UVA’s diverse body of work integrates new technologies with traditional media such as sculpture, performance and site-specific installation.

 

The Great Animal Orchestra is a performative space in which spectrograms specifically crafted for and generated by Bernie Krause’s soundscapes form an abstract projected landscape, a visual interpretation of the various global locations and times of day that Krause made the original recordings.

 

On the floor, in front of the projections a shallow pool of black-coloured water seamlessly reflects the data and brings another dimension to the work. Speakers generate ripples to visualise the sound frequencies inaudible to the human ear. The installation envelops the audience encouraging them to linger and reflect on the language of the living sounds and the phenomenon that each animal has its own acoustic signature in the oral tapestry of its ecosystem.

follow link for more

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Weidi Zhang, astro. An immersive full-dome performance, and a projection on a facade as an extension of space. link

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Defasten, motion visual works where visual aesthetic exists as audio reactive, hyper3d real-time graphics, from deconstructed cyberspaces, to retinal virtual experiences. link

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Translating numbers into visual formats, data visualisations.

Federica Fragapane

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Translating numbers into visual formats, data drawings.

Stefanie Posavec and Giorgia Lupi

Dear Data

 

Dear Data is a year-long, analogue data drawing project between Stefanie Posavec and Giorgia Lupi, an information designer based in New York.

 

link

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Dear Data

 

Dear Data is a year-long, analogue data drawing project between Stefanie Posavec and Giorgia Lupi, an information designer based in New York.

 

link

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Dear Data

 

Dear Data is a year-long, analogue data drawing project between Stefanie Posavec and Giorgia Lupi, an information designer based in New York.

 

link

 

A week of clocks

Hi Giorgia! Still getting used to drawing again, hope I get better! Lots of the car radio clocks at 4am are because I had to leave too early to fly back from holiday! Other insights I've learned: I'm addicted to my phone I always check the time in bed even before the alarm goes off hence the 5am clock-watching! I obviously am an early riser :)

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Air Transformed. Translating numbers into visual formats, physical objects, data physicalisations.

Data Physicalisation

 

Data physicalisations or physical visualisations are data-driven physical artefacts. They are the physical counterparts of data visualisations. Such artefacts may involve the use of computers, either to fabricate them or to actuate them. A closely related term is physical data sculpture.

 

Stefanie Posavec, Air Transformed, Necklace link

 

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The Future is Red, Yoon Chung Han, 2021.

The Future is Red

 

Yoon Chung Han, 2021. Interactive art, Data-driven design. Tools: D3.js, 3D printing

 

The Future is Red is a data art installation that provides an interactive audiovisual experience to reveal the reality of climate change to audiences. Audiences can participate in this interactive art that presents two regions' wildfire data in visual and audio forms.

 

The audience members can learn about the wildfire and related damages in detail by observing 3D printed sculptures made of recycled filaments. Red-colored prints represent the wildfires and black-colored prints attached at the bottom represent the air quality of two regions. Viewers can observe a correlation between two data and the causes and effects of wildfire.

 

link

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Joy Division, Album cover, Unknown Pleasures, 1979.

Binaural by Daniel Widrig & Shajay Bhooshan, 2007.

Reflection is a sound data sculpture by Andreas Fischer, 2007, link

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Zimoun

Listening to Wood

25 Woodworms

 

The kinetic-minimalist sound artist Zimoun’s video 25 Woodworms, Wood, Microphone, Sound System (2009) takes the sounds made by live woodworms at work as a starting point for the creation of an atonal, minimalist soundscape. A microphone mounted above a piece of bark amplifies the gnawing noises of the 25 woodworms enclosed in it, making these audible to the human ear.

 

The working woodworms become data by sensing and amplifying the sounds they emit. The data can be translated into the format of sounds itself or into visual representations like animations, or even physical objects.

 

link, video

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'Walk walk dance' is an interactive pathway of lines that trigger different musical patterns, transforming the act of walking (or waiting in line) into a collaborative performance. link

'Interface' by Jose Chavarría is an exploration on how to change the human perception of reality. 'Infrared Interface' senses other living creatures by sensing the infrared emission of bodies. Blurred vision allows the user to switch their attention to the new sense. Different infrared temperatures are felt by the user through pressure pads located on the cheeks. link 

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Acoustic Territories

 

by Ong Kian Peng, for the Urban Explorations project Paris, 2015

 

'I took several metro rides during my fieldwork that sparked my interest in sonic representations of spaces. Deviating from how spaces can be conduits of emotional landscapes, I am allured by how sound is propagated in space'

 

Kian Peng used recorded sounds captured with the use of his custom-built device to create a dataset of sounds that he later analysed and used to algorithmically shape 3D-printed objects as representations of visited and recorded spaces.

Acoustic Territories, a custom-built sound recording device to capture sound intensity at various urban locations.

Data Spaces

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Data Spaces is a project that invites students to look at data from different angles and explore how data can be creatively gathered, quantified, experienced, and presented in physical and digital spaces.

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Gathering and Quantifying Data

Collecting

Sampling

Counting

Recording

Probing

Measuring

Analysing

Input

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Experiencing and presenting Data

We can experience data by creating artefacts that represent or embody data. This can be achieved through printed materials, physical objects, interactivity or immersion.

Output

Data Spaces

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In this class and over the course of this semester we will look at different forms of data and ways to give form to data. We want to apply different methods when collecting, analysing and expressing data.

3

We can do so through digital means like software tools, digital devices or code, but also through analog means such as measuring, counting, sampling, drawing or using craft.

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Warm-up activities

 

In a series of warm-up activities, students playfully engage with numbers, datasets, and data spaces.

Week 1, 2, 6

Urban Fieldworks

 

Students work in small teams where they collect and translate data into an artefact.

Week 3–5

Project

 

Students choose from a list of Data Spaces topics to develop a self-directed project which they showcase at the end of the semester.

Week 7, 9–13

Data Spaces

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When you show all these pictures and projects and so on, do you want us to create the same things, with the same complexity and quality? Actually I don't like all this tech and data stuff and numbers so much, what do I do?

Questions?

4

Do I have to code for this class?

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Oh, that would be wonderful. It depends to what extent. However, it's a great opportunity to practice and build on your coding skills. Can you use existing code that you can build on? Do you want to write your own code? The code can be very simple, playful, experimental, or a tool to help you understand, express, and represent data visually. 

5

No code
Low code
Some code
All code

 

You pick, but don't shy away from it.

Coding Spectrum

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No Code

Requires few to no code to quickly build an application. This doesn't mean there is no code involved, the code just all runs in the background. Often purely UI, pull-down and drag-and-drop based.

Similar to NoCode, however, some code is exposed in the application building environment you are using. Although often related to visual programming environments, a basic understanding of coding concepts is useful.

Cargo

Readymag

Webflow

Figma

Prompting

Limited to the tool

Some customisation possible

Some coding skills required 

Build your own

Wordpress

Unreal Engine

TouchDesigner

 

html, css, JavaScript

Coding frameworks (p5js)

Python

Scripting

Unity

Text Editor 

Any programming language

Command Line

Git

Knowing and understanding some code as a designer can help you collaborate better and communicate across disciplines when technical know-how is required. Basic knowledge and practice in web or app development.

This is when you are able to build your own software with ease. Needless to say this needs time and practice.

Low Code

Some Code

All Code

What are we learning?

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We will begin with visual exercises that will then incrementally grow in duration over time, and will culminate in a self-directed project. Here you will practice to work on briefs over shorter and then longer timespans. 

6

All activities will revolve around the theme of data  applied in different contexts and spaces. Here you will learn and need to generate, select, and synthesise ideas that can then translate into presentable visual outcomes.

Time management

Independent and self-directed  learning and working

Collaboration

Apply technical skills

Develop and contextualise ideas

Communicate visually

How are we learning?

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We have organized a set of activities that occur both in the classroom and beyond, encouraging you to step outside your comfort zone. The classroom will serve as a space for interactions, discussions, and feedback.

7

In the briefs you will be given, you will be asked to learn more independently, make choices and to develop and implement your own ideas on a given topic. The implementation here leaves room for interpretation and challenges you to apply different computational techniques through digital or physical means.

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August 19–September 24
Notes from the Ether, Art Science Museum

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This Sunday, 2pm
Singapore Art Museum, Tanjong Pagar Distripark

Approach

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The approach we are taking in this class is to start with a more fragmented approach, like a puzzle, and then put the pieces we have learned together into a deliverable that brings together the various activities we have undergone and completed at the end of the semester.

8

Explore

Ideate

Make

Test

Share

Weekly Schedule

We will meet on a weekly basis every Thursdays at 2.30 in C501. For a breakdown of the weekly schedule, navigate downwards.

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Data and numbers

1

Datasets, collecting data

2

Urban Fieldworks 1

3

Urban Fieldworks 2

4

Introduction to the class and the data spaces topic, followed by warm-up activities centred around the visual representation of numbers.

In a series of activities, numbers are collected and organised into a data set, then visualised in multiple charts.

Urban Fieldworks is an exercise that explores the ordinary happenings and encounters in an urban landscape through the gathering and presentation of data.

In this session, we will review the data collected on your field trips to discuss with your peers and lecturers to prepare the design of an artefact.

Exercise 1

Exercise 2

Exercise 3

Exercise 3 continues

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Urban Fieldworks 3

5

Data Spaces

6

Project: briefing Data Spaces 

7

Project week

8

Students present their findings together with their artefact to conclude the Urban Fieldworks exercise. Outcomes to be documented in a digital format.

Introduction to the data spaces topic. From a list of data space options, students select and define a starting point and initial interest for their Data Spaces project.

The development of ideas and formulating a concept begins with group discussions, sketches, planning, and feedback to prepare a project proposal based on chosen Data Spaces topic.

no class, but you may want to continue with your project development, go on a field trip, browse the web for data, or train an AI.

Exercise 3 concludes

Exercise 4

Project starts

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Project: sharing of ideas and experiments

9

Project: consultation

10

Project:  development

11

Project: work check 

12

Based on your proposal, in a short presentation you will share your ideas and project concept. From the feedback you receive you should be confident to move forward.

 

We will offer consultation session to review your project development and provide feedback. This is a good opportunity to clarify any questions you may have as you move from the idea phase to the experimentation phase. Ad-hoc workshops possible.

This week will be mostly self-directed and independent study. Your lecturers will be on campus in case you want to receive feedback. You are expected to further develop your experiments. Ad-hoc workshops possible.

To better understand how your work is progressing, we will conduct a work check, do bring all necessary materials to your consultation so we can help you to progress to the next stage of your project, presentation and documentation.

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Project: show and tell

13

Independent Study

14

Independent Study

15

This is our last shared session prior to your independent study and submission. We ask that all projects be physically set up and presented so that we can view and discuss them with you.

Work independently on your project, focusing on your documentation and submission preparation. In urgent cases or if you need help, there will be a non-compulsory clinic session during this week.

This week it is best to prepare for submission.

Submission Assessment

16

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Introduction to the class and the data spaces topic, followed by warm-up activity centred around the visual representation of numbers.

Data and Numbers

1

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By Experimental Jetset, link. learn more about the studio in this talk.

What constitutes a number visually?

Activity 1

five

Primitive Shapes, composed by hand.

Generative type, link to code.

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Nobert Filep, drawing, pencil on paper.

What constitutes a number visually?

Activity 1

Stefan Sagmeister, Beautiful Numbers. link and video 

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Hiromasa Fukaji, nature/code/drawing AR book.

What constitutes a number visually?

Activity 1

Nigel Cottier Experiments in type, process and pattern. 

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What constitutes a number visually?

Activity 1

Work in small groups of 3-5 and take your time (60 mins) to design and then print a single digit number each on an A4 paper (portrait format). Take more than one attempt if necessary.

How

Software

Code

Printer

Pencil

Scissors

Paper

Marker

Use

You can chat, share ideas with each other, ask your lecturers for advice. Use digital or analog tools to design your number. When done, print.

Some inspiration has been provided, but don't  hesitate to look for your own, share with your peers, discuss with your lecturers.

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What constitutes a number visually?

Activity 1

What

The expected result is a designed one-digit number printed on an A4 paper in portrait format. Paste your printout on the glass windows in the studio so we can look at it and discuss it as a group. Take a photo of your print, keep a digital copy of your design.

Deliverables are underlined, bring refined and one printed copy next week.

Image via @ecal_ch

In a series of activities, numbers are collected and organised into a dataset, then visualised in multiple charts.

 

Datasets, collecting data

2

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What constitutes a number visually?

Activity 1

What

Paste your printout on the glass windows in the studio so we can look at it. 

We will then need all printouts nicely organised on the glass windows for the next activity.

Deliverables for this Activity 1 are digital copies of your design work.

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Activity 1 done. Hello Activity 2.

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First like, then count.

Activity 2

Now that all printouts are nicely pasted onto the glass windows, each student will get a set of stickers to like your peers outcomes based on the following criteria.

How

Spreadsheet

Stickers

 

Use

favorite

most colourful

least busy

very small in size

Criteria

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First like, then count.

Activity 2

Populate Spreadsheet based on stickers counted on each printout.

What

Deliverable for this Activity 2 is a digital copy of your printout after stickers have been pasted.

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First like, then count.

Activity 2

pair 2 counts red stickers, and keys amount into the spreadsheet under favourites then pass to pair 3

pair 3 counts yellow stickers, and keys amount into the spreadsheet under most colourful then pass to pair 4

pair 4 counts blue stickers, and keys amount into the spreadsheet under least busy then pass to pair 5

pair 5 counts green stickers, and keys amount into the spreadsheet under very small in size then pass to pair 6

Now we need to be patient, focused and organised. We need 12 students to split into 6 pairs

How

pair 1 checks if print has a name, then takes down printout and then pass to pair 2

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Activity 2 done. Hello Activity 3.

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Numbers to charts, a report.

Activity 3

Now that we have organised our data in a spreadsheet, we can start visualising these datasets. 

What

We will do so in a report like style using 3 types of charts: line, donut, bar.

How

Feltron 2007 Annual Report, an example. Nicholas Felton is a designer whose work focuses on translating data into meaningful objects and experiences. He is the author of numerous personal annual reports that condense the events of a year into a tapestry of maps, graphs and statistics.

For this activity you need to plan fast, make decisions quickly and work efficiently. Keep it simple but well designed.

Challenge

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Numbers to charts, a report.

Activity 3

For this activity we will look at three types of charts: line, bar and donut.

A line chart displays the evolution of one or several numeric variables. Data points are connected by straight line segments. A line chart is often used for time-based data.

A bar chart shows the relationship between a numeric and a categoric variable. Each entity of the categoric variable is represented as a bar. The size of the bar represents its numeric value. Bar graph is sometimes described as a boring way to visualise information. However it is probably the most efficient way to show this kind of data. Ordering bars and providing good annotation are often necessary.

A donut chart is a circle divided into sectors that each represent a proportion of the whole. It is often used to show proportion, where the sum of the sectors equal 100%. Alternatively use a pie chart.

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Numbers to charts, a report.

Activity 3

Your bar charts should allow you to find  correlations between the different datasets collected. Here revisit the example from last week (internet coverage / internet speed).

how do you need to prepare your bar chart?

Does it need to be sorted or can remain unsorted? Which direction is best horizontal, or vertical?

Which number was represented the most, and which the least? Visualise this with a donut or pie chart.

For your line chart, be explorative and look for subjects of your own interest that may align with your activity work, use Google trends. What trends can be observed? 

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Data Visualisation 

 

From the data we have collected, find the most appropriate chart type for favourites, most colourful, least busy, very small in size. In the spreadsheet the data can be found under the 'sticker-likes' tab. 

 

From the 'number-distribution' tab, use a pie or donut chart to visualise the collected data. Keep in mind that this type of chart is good for small amount of data which totals to 100%.

 

Since we don't have data that is suitable for a line chart, explore trends.google.com and use one or multiple search terms that you see fit for your report.

How

Report 

 

The Numbers Report is intended to provide students, lecturers, and other interested parties with information about the activities and design performance of the class. Aim to make it meaningful.

 

Start from an A3 portrait format to design your report. You can use Illustrator as your tool. The report should include the following:

Numbers to charts, a report.

Activity 3

→ Title
→ Description of what the report is about, any findings?
→ Data charts as outlined on the left
→ Sample image(s) of number(s) designed (your own?)
→ Label images and charts

1

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Data Visualisation Tools

 

You can use any of the following tools to convert data (numbers) into charts (you can consider to trace them in illustrator):

 

→ Draw manually

→ Illustrator

→ Datawrapper, build your own chart online

→ Charts in Google Sheets link

How

Numbers to charts, a report.

Activity 3

2

Inspiration

 

Take inspiration from the projects and designers below:

 

Dear Data Project link

Giorgia Lupi link

Federica Fragapane link

Moritz Stefaner link

Feltron (click on any of the years 2004–14) link

Data to Viz link

Data Visualisation Glossary link

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Numbers to charts, a report.

Activity 3

You can work in teams of 2 or on your own. Manage your time so that you have a printed version by 5pm. If in doubt, speak to your lecturers.

You can work in teams of 2 or on your own. Manage your time so that you have a printed version by 5pm.

Your Title here

Manage your time so that you have a printed version by 5pm.

Manage your time

Deliverable for this Activity 3 is a digital copy of your report and a series of photographs of the physical printout.

Approach

Due Week 3

Homework

Complete Activity 3

Activity 3

Numbers to charts, a report.

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Deliverables

Deliverables and  submission formats are detailed in the following, please navigate downwards.

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Deliverables

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The approach we are taking in this class is to start with a more fragmented approach, like a puzzle, and then put the pieces we have learned together into a deliverable that brings together the various activities we have undergone and completed at the end of the semester.

1

Deliverables

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To help you organise your work, consider the digital portfolio we used in Year 1 as a way to store and keep track of your projects.

2

Activity 1

 

Activity 2

 

Activity 3

 

Activity 4

 

Activity 5

 

Project

What constitutes a number visually?

 

First like, then count.

 

Numbers to charts, a report.

 

Urban Fieldworks

 

Finding a Data Space

 

Project Data Space

1

 

2

 

2+3

 

3–5

 

6

 

7–13

CPJ

 

CPJ

 

CPJ

 

CPJ

 

CPJ

 

CPJ

 

 

Archive

 

Archive

 

Archive

 

 

 

 

Process

Activities

Week

Project

 

 

 

 

 

 

 

 

 

 

Publication

Deliverables

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At the end of the semester, students will produce a publication (per project-group ) documenting and summarising their process, findings and artefacts that they have worked on for the Data Spaces project.

 

This publication will be a website which must well document and summarise the process, your findings and the final outcome produced.

 

All activities to be documented in your Creative Process Journal (CPJ).

3

Website (archive and publication with video)

1. Activities and Project

2. Process

All activities and project development to be documented in your Creative Process Journal (CPJ)

A more detailed requirement overview will be provided closer to submission. Keep in mind that the website must be coded in html and css (js if applicable) so that it can be archived when submitted.

Urban Fieldworks is an exercise that explores the ordinary happenings and encounters in an urban landscape through the gathering and presentation of data.

Urban fieldworks 1

3

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Activity 3

What

In class we will look at your printed A3 report poster. Use the window in the studio to  pin-up and present your findings. The challenge for this activity was to plan fast, make decisions quickly and work efficiently while keeping the report simple but well designed.

Numbers to charts, a report.

Deliverable for this Activity 3 is a digital copy of your report poster and a series of photographs of the physical printout.

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Activity 3 done. Hello Activity 4.

Activity 3

Numbers to charts, a report.

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General

Some Observations

Read slides and documents carefully they contain detailed instructions and information

Ask for advice when in doubt

Try to solve problems independently first, we are keen to see your creative approach and solutions

Self-learning and inquiry-led

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Urban Fieldworks is an activity that investigates the ordinary happenings and encounters found within an urban landscape. It invites participants to explore, observe and sense their environment through digital and analog means to then visualise data and create an artefact from their findings.

The following will require you to take a number of steps to complete this activity over 3 sessions. These steps are explained in detail in the following. Together with your group members have a focused read and give it a good thought before you may ask for clarification or help.

1. Work in a group

2. Understand brief, discuss, ideate, plan

3. Conduct field trip

4. Collect data

5. Create an artefact

6. Present

Urban Fieldworks

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We shall not cease from exploration, and the end of all our exploring will be to arrive where we started and know the place for the first time.

T.S. Eliot

Exploration

T.S. Eliot, the 1948 winner of the Nobel Prize in Literature, is one of the giants of modern literature, highly distinguished as a poet, literary critic, dramatist, and editor and publisher.

Urban Fieldworks

Activity 4

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Field trip

Data

Artefact

Urban Explorations Project Singapore, 2012

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Urban Fieldworks

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Judith Lee

Panting Trees

Singapore

2012

Temperature

Custom-built tool

SD card

Degrees

Patrick Kochlik

Scentscapes

Singapore

2012

Scent

Nose Henning's Odour System

Paper

Scale 1-10

Ong Kian Peng

Acoustic Territories

Paris

2015

Noise

Microphone

SD card

Sound level

Designer

Project title

Location

Year

Topic

Sensor

Recording

Number

Urban Fieldworks

Activity 4

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Judith's objective was to investigate how the surrounding greenery of an area affects a site's temperature, her own bodily temperature as well as her own perceived notion of temperature. She used a custom build temperature measuring tool to collect data.

Urban Fieldworks

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Patrick focused his study of the heartlands in Singapore on the measurement, classification, and visualisation of site-specific odours. He used his nose as a recording tool and noted his findings on paper using a prepared data recording template.

Urban Fieldworks

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Kian Peng was interested in the sense of hearing. His measuring instrument mimicked the camera by capturing sonic moments in Paris. On several metro rides, he stopped at places that sparked his interest to capture that place and its sonic representation.

23—24

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Activity 4

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Dhiya traveled around the island of Singapore, looking for soil samples out of curiosity to see what those samples would yield in terms of consistency, colour and granularity. In the lab, the images were magnified and revealed beautiful micro-landscapes. Using custom-built software, individual height maps were created and then 3D printed.

Urban Fieldworks

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Sample outcomes from previous years.

Urban Fieldworks

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People walking out the MRT

Taken in Downtown line

Observing and analysing the total percentage of people wearing black short-sleeved t-shirts

People on their phones in a mall

Usual suspects. Expected spaces and topics for observing and collecting data. 

Urban Fieldworks

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Less expected spaces and topics for observing and collecting data.

Urban Fieldworks

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Urban Fieldworks

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Approach

In your group, take time to review the following slides and the documents linked within them. Read the slides carefully so that you have a good understanding of how to conduct this activity. Take notes and sketch out what is asked of you. If in doubt, check with your lecturer.

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Description
Steps to take
Collecting data
Group work
Idea sparks
Activity fields

Going through the pdf document

The pdf document describes in detail the steps for you required to take. In your group, do read through the pages carefully, then discuss together the approach you want to take to collect your data. If unclear, do consult with your lecturers.

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Description
Steps to take
Collecting data
Group work
Idea sparks
Activity fields

Going through the pdf document

Idea sparks

The purpose of the idea sparks is for you to define a scenario for your activity and then collect and record data. These sparks are suggestions for a field trip with a planned purpose in mind, as a starting point to explore and observe your surroundings with more detail.

What is an idea spark and how can I use it?

Idea sparks are divided into categories, each of which has a number of sub-categories. These are simply suggestions to get the ideation process started and help participants select sub-categories that most inspire them.

 

What is an idea spark used for?

The Idea Sparks are then used on the next page of the booklet, the activity fields, that define the scenario to collect data on your field trip.

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Description
Steps to take
Collecting data
Group work
Idea sparks
Activity fields

Going through the pdf document

Activity fields

The purpose of the activity fields is to define how you will conduct your data collection method during your field trip. This will help you narrow down the type of data you will collect, how you will collect it, and where you will collect it.

What am I supposed to do here?

Select one or more sub-categories from section idea sparks and write them inside the dedicated activity field.

 

Are there any examples?

See next slides

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Going through the pdf document

3. Our interest is in the audible and we are looking for beautiful sounds that we can find in traffic while walking through the city. We will use the mobile phone to record audio. Then we will rate the recorded sounds for each place on a scale from 1 to 10.

Example Activity fields

1. Enter the idea sparks that interest you the most 

2. Draw connections between fields

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Going through the pdf document

Record Audio that is beautiful found in traffic while walking, use your mobile phone to record.

Example Activity fields

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Plan the places you want to visit and, as a group, conduct your field trip once or over multiple days.

Document your field trip(s) by taking photos, videos, audio recordings if applicable, these can later be used for documentation, the making of the artefact and a report (can be optional) of your field trip.

Collect at least 30 individual data entries per group, a data entry consists of a timestamp, geo location, numerical data (or audio, visual or physical samples)

Record your data. If your data is numerical, there is a spreadsheet template that you can use in the shared-folder.

If your data is samples like audio, visual or physical samples, digitally archive and organise you data. You can then evaluate your samples on a scale from 1 to 10 based on a criteria you set, then record that number in the spreadsheet for each data entry.

How to conduct the field trip

1

2

3

4

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The spreadsheet

First row is reserved for labels

Second and all consecutive rows are the data entries

 

Each data entry consists of

timestamp (YYYY-MM-DD-hh-mm)

latitude (decimal number)

longitude (decimal number)

data (integer or decimal number)

 

click spreadsheet to grab a copy from Google Drive.

Urban Fieldworks

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23—24

It is important that you keep to the format of the spreadsheet so that it can be parsed by a computer after you have keyed in your data

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The spreadsheet

Data entries

What is a timestamp and how do I record it?

A timestamp marks the time that an event occured. To record a timestamp, read the time and date from your phone or watch. Later you will record the time taken in a given format so that it can easily be read by a program. See format to the right.

What is latitude and longitude and how do I record it?

Latitude and longitude are geographical coordinates which can be calculated by a GPS device like your phone. We will need both latitude and longitude in decimal degrees format (DD), usually they come formatted in Degrees Minutes Seconds (DMS)  you can use a converter like this

What is numerical data and how do I record it?

numerical data can be an integer or a decimal number, you can record these numbers, together with a timestamp and the geo-location, using a spreadsheet, alternatively write them down on paper or in a mobile app likes Notes. Later when you are back at your desk, transfer your records to the spreadsheet  template provided.

What do I photograph or video record or sound record? And why?

This is to document your field trip, you can also use the geo-location feature of your camera app to record these details with each image taken (if enabled and available for your mobile OS). One way to extract this information is to manually extract the coordinates from an image using Photos and Preview (go to Tools, then 'show inspector') on mac OS. In a later session you will need these images and videos for documentation  and presentation purposes.

YYYY-MM-DD-hh-mm

2021-08-19-15-04

decimal

1.4365651667

integer or decimal

12 or 4.75

timestamp

latitude, longitude

data

Urban Fieldworks

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Artefact

We will cover the artefacts part in the next session. The focus this week should be on planning and conducting the field trip and data collection.

For the artefact, we will give you options on how to approach making it and we are very curious about your creative concept, interpretation and implementation. Options will include digital, coding, crafting or drawing.

Urban Fieldworks

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Deliverables, week 6.

Make it meaningful

Challenge

An Artefact which you will be briefed on next week, week 4.

A spreadsheet with data collected, see previous slides for how-to.

A 5–7 mins presentation including digital copy of slides (.pdf).

A field trip may seem like a tedious task, but with a common interest and a plan in mind, you and your group should be able to see the value in a field trip. The more convinced and interested you are in your idea, the more successful the process and outcome. Think about your audience: what story do you want to tell?

Going through the steps and understanding what is required of you may be challenging at first, but with a systematic and organised approach, you should be able to do all steps successfully and  on time.

Urban Fieldworks

Activity 4

23—24

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One of the basic situationist practices is the derive, a technique of rapid passage through varied ambiences. Derives involve playful constructive behaviour and awareness of psychogeographical effects, and are thus quite different from the classic notion of journey or stroll.

Theory of the Derive (Debord), 1958.

Off to a good start

Urban Fieldworks

Activity 4

23—24

Due Week 4

Homework

Complete Field Trip

Record data

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Urban Fieldworks

Activity 4

23—24

In this session, we will review the data collected on your field trips to discuss with your peers and lecturers to prepare the design of an artefact.

Urban fieldworks 2

4

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23—24

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Urban Fieldworks

Activity 4

How to make the Urban Fieldworks project meaningful, valuable, impactful?

23—24

It's not about you. This is the secret to your own work: understand that it is not about what's in your head.

In some ways, it's not even about what we see, read; what is on paper or on a screen. It's about what your designed outcomes are making happen in your audience's head.

How to make sense of the data you have collected and the places you have visited?

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Urban Fieldworks

Activity 4

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Urban Fieldworks
Part 2: Review and Artefact

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Urban Fieldworks

Activity 4

In this session we will review your field trips in your respective classes with your respective lecturers first.

Select up to 3 images (or videos, sounds, notes) that you took on your field trip and casually share your experience with your lecturer and peers. Are there any insights and findings you find worthwhile to share?

On your field trip, what went well, what did not go as planned? Briefly explain what your plan and goal was in gathering your numerical data. What can or will you do with this data now?

Step 1/3

23—24

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Urban Fieldworks

Activity 4

In preparation for next week, you will be introduced to a series of examples to create an artefact that expresses your topic and data visually. Here your ideas and creative interpretation is required.

Step 2/3

23—24

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Urban Fieldworks

Activity 4

Kian Peng was interested in the sense of hearing. His measuring instrument mimicked the camera by capturing sonic moments in Paris. On several metro rides, he stopped at places that sparked his interest to capture that place and its sonic representation.

Acoustic Territories

23—24

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Urban Fieldworks

Activity 4

In preparation for next week, you will be introduced to four options to create an artefact that expresses your topic and data visually. Here, your ideas and creative interpretation are required while working collaboratively as a team.

Step 2/3

Option 1 Drawing

Option 2 Data Physicalisation

Option 3 Generative Art and Code

Option 4 Sound

23—24

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Activity 4

Step 2/3 Artefact option 1

Drawing by hand comes naturally, you are expected to demonstrate promising and resolved translations of your field trip data into a series of data drawings. Study your references.

Draw inspiration from Giorgia Lupi and Stefanie Posavec's collaborative work Dear Data and their extensive body of individual works. Links to their websites are available below. After you have familiarized yourself with these references, start sketching and drawing your data.

23—24

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Activity 4

Step 2/3 Artefact option 2

23—24

Data physicalizations or physical visualizations are data-driven physical artefacts. They are the physical counterparts of data visualizations. Such artefacts may involve the use of computers, either to fabricate them or to actuate them. A closely related term is data sculpture.

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Urban Fieldworks

Activity 4

Step 2/3 Artefact option 3

23—24

Use your p5js knowledge from last year's exercises. Don't think complex or complicated, simple but effective will do. If this interests you don't let your fear of coding stop you, give it a try and you will smile.

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Activity 4

Step 2/3 Artefact option 4

23—24

Alternatively, you can use the audio samples you collected on your field trip to create a soundtrack, for example, using the Audacity software or mobile apps such as Bandlab, which allow you to create soundtracks from your own recorded samples. Try Adobe Audition's Waveform to visually represent your recordings from where you can see deeper into the frequencies recorded from which you can draw additional conclusion.

 

Or use p5js and an FFT transform applied to your audio samples to visualise them dynamically in code. Challenging, but certainly worthwhile.

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Activity 4

Presentation, how-to?

Before we start making, lecturers will brief you on the presentation format and details required for next week.

23—24

Required

Title and names of group members

Brief project description (50-80 words)

Location and parameters

Findings and observations

One-liner about artefact and a product-shot of artefact

Video (optional)

You will present your artefact together with your other findings in week 5, here are some suggestions while preparing your slide deck.

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Activity 4

Step 3/3 Artefact

Let's start working on your artefact. In your group select one of the four options introduced earlier, ideate first, then define your output, do some sketches and experiments first if you find that useful. Ask your lecturers for advice. We will then see and hear about your artefact and presentation in our next session in week 5.

Before you start, upload your spreadsheet as .csv file to the shared folder. How to do that? See following slides.

Time management

Independent and self-directed learning and making

Collaboration

Apply technical skills

Develop and contextualise ideas

Communicate visually

23—24

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Urban Fieldworks

Activity 4

Convert Spreadsheet to .csv and upload

Header

Rows

Columns

23—24

Before you upload your spreadsheet, it is important that you keep to the format and the columns of the spreadsheet so that it can be parsed by a computer after you have keyed in your data

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Urban Fieldworks

Activity 4

Optional, .csv to p5js (3D) request demo by Andreas

Comma Separated Values, a .csv file imported into p5js sketch

Click image to open p5js code

23—24

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Urban Fieldworks

Activity 4

Optional, .csv to p5js (2D) request demo by Andreas

Comma Separated Values, a .csv file imported into p5js sketch

Click image to open p5js code

23—24

This talk will introduce several interesting projects that investigate generative AI for media art and design.

Specifically, Dr. Luo will showcase how AI has been used for industrial and architectural design.

Dr. Zhang will present her artistic research on human-machine co-creation that combines automation with artistic decisions, which is demonstrated through her latest interactive AI artwork, "Cangjie's Poetry," and delve into the immersive experience of her fulldome audio-visual performance, "Astro".

In the end, they will present their collaborative project, “ReCollection”, an interactive story generating system that has been presented at SIGGRAPH 2023.

Talk on Generative AI for Media Art and Design

Jieliang (Rodger) Luo is a Principal AI Research Scientist at the Autodesk AI Lab in San Francisco. He received his Ph.D. from UC Santa Barbara, where he explored the intersection of machine learning, robotics, and creativity. His current research focus is understanding how to learn complex behaviors and apply insights for construction automation, architecture design, and world-building. His work has been presented at SIGGRAPH, ICCV, ICRA, CoRL, IROS, ECCV, ICLR, and others. Besides research, he’s super passionate about climbing.

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23—24

Due Week 5

Homework

Prepare Urban Fieldwoks Artefact and Presentation 

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Urban Fieldworks

Activity 4

23—24

Students present their findings together with their artefact to conclude the Urban Fieldworks exercise. Outcomes to be documented in a digital format.

Urban fieldworks 3

5

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23—24

This talk will introduce several interesting projects that investigate generative AI for media art and design.

Specifically, Dr. Luo will showcase how AI has been used for industrial and architectural design.

Dr. Zhang will present her artistic research on human-machine co-creation that combines automation with artistic decisions, which is demonstrated through her latest interactive AI artwork, "Cangjie's Poetry," and delve into the immersive experience of her fulldome audio-visual performance, "Astro".

In the end, they will present their collaborative project, “ReCollection”, an interactive story generating system that has been presented at SIGGRAPH 2023.

Talk on Generative AI for Media Art and Design

23–24

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Graduation Project

Computation in Design

Semester 1

Jieliang (Rodger) Luo is a Principal AI Research Scientist at the Autodesk AI Lab in San Francisco. He received his Ph.D. from UC Santa Barbara, where he explored the intersection of machine learning, robotics, and creativity. His current research focus is understanding how to learn complex behaviors and apply insights for construction automation, architecture design, and world-building. His work has been presented at SIGGRAPH, ICCV, ICRA, CoRL, IROS, ECCV, ICLR, and others. Besides research, he’s super passionate about climbing.

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Urban Fieldworks

Activity 4

Field trip results.

23—24

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Urban Fieldworks

Activity 4

Prepare your artefacts well for documentation.

Judith Lee

Panting Trees

Singapore

2012

Temperature

Custom-built tool

SD card

Degrees

23—24

Data Spaces

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Urban Fieldworks

Activity 4

Prepare your artefacts well for documentation.

Patrick Kochlik

Scentscapes

Singapore

2012

Scent

Nose Henning's Odour System

Paper

Scale 1-10

23—24

Data Spaces

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Urban Fieldworks

Activity 4

Prepare your artefacts well for documentation.

Ong Kian Peng

Acoustic Territories

Paris

2015

Noise

Microphone

SD card

Sound level

23—24

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Presenting the project

Urban Fieldworks

Activity 4

23—24

1

Group presentations:

— 5 mins each

— prepare one laptop per group to present

— display your artefact

— feedback

Concluding the project

2

Homework:

— document artefact

— archive Activity 4 and update your CPJ

Due Week 6

Homework

see previous slide, concluding the project

Data Spaces

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Urban Fieldworks

Activity 4

23—24

Introduction to the topic of data spaces. Students choose from a list of data space options and establish a starting point and initial interest for their Data Spaces project.

Data Spaces

6

22–23

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22–23

Data Spaces

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Urban Fieldworks

Activity 4

22–23

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Recap 

→ experimenting visually

→ data to visual representation

→ collecting and organising data

→ interpreting and expressing data

→ from idea to artefact

→ communicating insights and findings

→ visual narrative and presentation

Activity 1

Activity 3

Activity 2,4

Activity 4

Activity 4

Activity 3,4

Activity 3,4

What we have practices and addressed so far.

22–23

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Finding a Data Space

Activity 5

Possible approaches: Experimentation, iteration, trial and error, interactive storytelling, data visualisation, designing experiences.

Through the process of making, focus on enhancing the aesthetics, visual quality, visual language, and visual narrative of your artefact. Finally, conclude by delivering a presentation and creating a web-based publication.

Preparing for the Data Spaces project

3 Artefact

2 Process

1 Ideation

Gather background information on a topic through research and group discussion. Analyze and synthesize to arrive at an idea and proposal that you and your group will pursue from week 7 onwards.

Week 6

Week 9

Week 9

Week 13

22–23

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1

2

3

4

5

6

7

8

Datavis

Quantified Self

Real-time data

Archives

Simulation

Text Prompt

Point Clouds

Generative Aesthetics

The objective for each group is to select, review and negotiate a Data Space from the options given on the right by next week.

Finding a Data Space

Activity 5

22–23

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1 Datavis

22–23

Data Spaces

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Finding a Data Space

Activity 5

Numbers, database, data mining

1

Data visualisation, data physicalisation

Climate Change, reports, public datasets, news and media, big data

Research, data cleaning, data analysis, visualisation, making visible the invisible

Method(s): Infographic, data analysis, data visualisation,  polls, survey, quantitative research 

Topic

For example

Example application

Approach

22–23

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Finding a Data Space

Activity 5

Find data that allows you to meaningfully visualise and interpret findings and insights from large quantities of numbers. Visualisation approaches can be code-based or manually realised in software. The results can be screen-based, printed or manifested in physical form. A well thought-out data physicalisation with special attention to materials, design, production and presentation can set a intriguing process and body of work in motion.

1

Challenge

Numbers, database, data mining

Topic

22–23

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Finding a Data Space

Activity 5

1

Starting Points

Numbers, database, data mining

Topic

22–23

Data Spaces

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2 Quantified Self

22–23

Data Spaces

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Finding a Data Space

Activity 5

Quantified self, location based, online presence

2

Data visualisation, data physicalisation, maps, mapping

self, tracking, recording, logging, leaving trails

Collect data systematically to monitor, analyse, improve one's life(style)

Method(s): Day in the life, mobile diary study, ethnography, self quantification, data collection, data analysis, cultural probes

Topic

Example application

Approach

For example

22–23

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Finding a Data Space

Activity 5

2

Quantified self, location based

Topic

The quantified self is not that far from a very personal data visualisation. When done consistently, it can provide surprising insights into one's daily life and routines. For example, track your own health and physical activities over a period of a week or two. Or use your phone's tracking features to see how long and where you stared at the screen each day. Observe your eating habits: How often do you chew per bite? Do you watch while you eat? What do you watch and why? Have you had a good night's sleep? 

Challenge

Starting Points

22–23

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3 Real-time Data

22–23

Data Spaces

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Finding a Data Space

Activity 5

Real-time data

3

Real-time visuals, interfaces, interactive objects, audio visualiser, posenet, yolo 

human computer interaction, real-time processing, computer vision 

Use of real-time data for dynamically changing visuals, sounds or think of responsive interactions 

Method(s): Prototyping, experimentation, observations, user testing, coding

Topic

For example

Example application

Approach

22–23

Data Spaces

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Finding a Data Space

Activity 5

3

Real-time data

Topic

Working with real-time data is particularly useful when interactivity is involved, for example in interactive physical interfaces such as a simple button or slider, or in more complex applications where machine learning is used to recognise a person's pose via a video transmission. Technically, this seems like a big challenge at first, but after setting up the system and keeping the idea simple, the possibilities and results can be fascinating and exciting, even if it is just pressing a simple button - what is more important here is what that button will do.

Challenge

22–23

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Finding a Data Space

Activity 5

3

Real-time data

Topic

Starting Points

If your group considers to pursue this option, speak to Andreas about the technical requirements, challenges and possibilities.

22–23

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4 Archives

22–23

Data Spaces

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Finding a Data Space

Activity 5

Archives

4

Archives of documented everyday things, places, people–found or put together by your group

Public or personal (online) image archives, historical archives

Use an image archive and classify, organise it with different analog, digital or coded strategies to gain insights into commonalities and deviations, tell the archive's story.

Topic

For example

Example application

Approach

Method(s): (Archival) ethnography, observation

22–23

Data Spaces

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Finding a Data Space

Activity 5

A photographer cataloged all 12,795 items in her house. 

4

Archives

Topic

The topic Archives here revolve around large collections of images collected in a particular situation or location. Making sense of a vast amount of visual data can lead to unexpected insights and findings characteristic for a public or private space, community, or individual. 

Challenge

22–23

Data Spaces

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5 Simulation

22–23

Data Spaces

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Finding a Data Space

Activity 5

Simulation

5

Create a coded system that has a life of its own. Design a virtual space that can be navigated by walking around.

particle-systems, virtual spaces, physics simulation, nature of code

Start with taking a look at the Nature of Code website which introduces code and various simple and more complex simulation strategies

Method(s): Experimentation, observation, coding

Topic

For example

Example application

Approach

22–23

Data Spaces

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Finding a Data Space

Activity 5

5

Simulation

Topic

With simulations of physical phenomena such as particle systems, 3D space, emergence or physics, we can bring the inside of our screens closer to reality or even beyond. What possibilities can you see in augmenting, simulating, navigating imagined realities through software and code?

Challenge

22–23

Data Spaces

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Finding a Data Space

Activity 5

5

Simulation

Topic

Starting Points

22–23

Data Spaces

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6 Text Prompt

22–23

Data Spaces

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Finding a Data Space

Activity 5

Text Prompt

6

midjourney, runwayML, sudowrite, hugging face, and many more that are available online

Co-create text, images with an AI system through text input

Using text to describe images and co-create with AI systems meaningfully.

Method(s): Exploration, aesthetics

Topic

For example

Example application

Approach

22–23

Data Spaces

B-DC 221

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Finding a Data Space

Activity 5

6

Text Prompt

Topic

Text prompting refers to a recent trend in generating images through text prompts using platforms such as MidJourney, Dall-e, or Stable Diffusion.  Once up and running it is quite easy and satisfying to get the machine generate images for you, but how to make this a meaningful exercise and not just a series of woahs and oohs? Is there more to it? Are there stories that can be told that entertain us but also critically inform us about this new trend?

Challenge

Raw Mantique felt it was the right opportunity to review the chapter she had just finished reading in the Blue Shore mountains. She sat quiet as a mouse, her hands and brows raised, her one eye blinking once every four seconds. “The mountain is also the mountain,” she said, finally.

 

“The mountain is also the mountain,” said the other girls, in unison. “The mountain is also the mountain,” she repeated. The girls repeated it again.

 

She repeated it again, and so did the girls. It was the last time Mantique repeated the words. “It’s time to leave the mountains,” she said. “Now it is time to rise.”

Sudowrite in collaboration with Andreas

22–23

Data Spaces

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Finding a Data Space

Activity 5

6

Text Prompt

Topic

Starting Points

22–23

Data Spaces

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7 Point Clouds

22–23

Data Spaces

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Finding a Data Space

Activity 5

Point Clouds

7

Photogrammetry, 3D scanning, 3D printing, virtual space

scan, represent, navigate a physical space virtually

Topic

For example

Approach

22–23

Data Spaces

B-DC 221

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Finding a Data Space

Activity 5

7

Point Clouds

Topic

Can we bring the physical into the virtual? 

Challenge

22–23

Data Spaces

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8 Generative Aesthetics

22–23

Data Spaces

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Finding a Data Space

Activity 5

Generative Aesthetics

8

An image generator that you can use for a design project. Be selfish and create an image generator for visual feel-good moments–project them and play some music.

Glitching, data moshing, ascii art, shaders, generative visuals, pixel sorting

Look for existing tools, tutorials or code samples to generate generative visuals, then start writing from scratch.

Method(s): Experimentation, coding, prototyping, visual research, aesthetics

Topic

For example

Example application

Approach

22–23

Data Spaces

B-DC 221

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Finding a Data Space

Activity 5

8

Generative Aesthetics

Topic

Generative Aesthetics here refers to images that are generated programmatically. Through code and numeric data produced by random number generators, Perlin Noise or other similar algorithms, certain visual styles and aesthetics can be achieved which are often labeled Generative Art. Applications here can be found in audio-visual art and design, live-coding, VJing, interactive installations or NFT projects. 

Challenge

22–23

Data Spaces

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Finding a Data Space

Activity 5

8

Generative Aesthetics

Topic

Dive back into the world of coding and find visual aesthetics through experimentation and iteration. Start small and simple. Outcomes can be a series of static images, animations or even tools to change parameters on the fly. Visuals here can be interactive and sound-reactive, too. This is primarily a playful exploration into the aesthetics of computer generated content.

Opportunities

Rafael Rozendaal, click image.

Andreas Gysin, click image.

Dia Studio

22–23

Data Spaces

B-DC 221

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Finding a Data Space

Activity 5

8

Generative Aesthetics

Topic

Starting Points, sketches

If your group considers to pursue this option, speak to Andreas or Jo about the technical requirements, challenges and possibilities.

Ask ChatGPT about code that you don't understand, ask for an explanation for a particular command and to give a simple example.

22–23

Data Spaces

B-DC 221

Computation in Design 3

Finding a Data Space

Activity 5

What kind of experience is it? Is it in a room, are you sitting down, are you standing up? So many ways of doing that, and each will have a different outcome and experience. The only way to do it is trying it out and not just talk about it. Accepting the not-knowing and being uncomfortable especially at the beginning of a project. If you have done it many times you know it’s ok–I deal with it, I know at some point something will happen.
At the start of a career in Design this is very hard because you don’t know and sometimes you want all the people to tell you how to do it or you go back to something that is more familiar and that you have done before. It’s uncomfortable but after a while you know there is a lot of interesting things coming out of it and working with other people who are also comfortable with that is really interesting. A lot of design and research is about engaging with that weirdness.

Transcribed from the Near Future Laboratory Podcast #49, with designer Paulina Yurman (PhD). 

Due Week 7

Homework

In your group negotiate and decide on one topic you want to work on 

22–23

Data Spaces

B-DC 221

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Finding a Data Space

Activity 5

22–23

Data Spaces

B-DC 221

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Finding a Data Space

Activity 5

Data Spaces

1

2

3

4

5

6

7

8

Datavis

Quantified Self

Real-time data

Archives

Simulation

Text Prompt

Point Clouds

Generative Aesthetics

The objective for each group is to select, review and negotiate a Data Space from the options given on the right by next week.

Vikas

Vikas, Gideon

Andreas

Gideon

Gideon, Andreas

Andreas

Joanne, Vikas, Andreas, Gideon

Joanne

22–23

Data Spaces

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Students work in groups (same as Urban Fieldworks?)

 

From a list of Data Spaces they select one (or more if undecided) which they want to work with and develop initial ideas

- how to build an understanding of chosen Data Space

- what they intend to study

- as a designer what they find interesting in that particular Data Space

- through their research students become acquainted and knowledgable in on of the given topics

 

Mindmap (on paper)

Visual Mood board (digital, use a grid to organise images)

other ideas?

Finding a Data Space

Activity 5

The development of ideas and formulating a concept begins with group discussions, sketches, planning, and feedback to prepare a project proposal based on chosen Data Spaces topic.

Project: briefing Data Spaces

7

23–24

Data Spaces

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23–24

Data Spaces

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Data Spaces Project Proposal

 

Prepare a project proposal that outlines background, objectives, approach and timeline to arrive at a printed or web-based publication documenting your Data Spaces artefact(s), findings and insights to be presented in week 13. 

 

Your proposal is due week 9 

Data Spaces

Project

Data Spaces

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Chosen Topic

Project Title 

Continue working towards a proposal based on topic chosen last week or take the time and opportunity today to review and change.

Discuss and negotiate a title for your project early with the option for it still to change in the process.

Data Spaces

Project

23–24

Data Spaces

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Background

 

Formulate a short writeup that introduces your project, provide some background details that you have researched on to establish the bigger picture.

Data Spaces

Project

23–24

Data Spaces

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Objectives

Define boundaries for your exploration.

Data Spaces

Project

23–24

Data Spaces

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Approach

Outline methods and tools that group members will apply. Individually work on different experiments to arrive at a common outcome, an artefact or a series of artefacts. Add visual impressions or sketches that you might already have developed.

Data Spaces

Project

23–24

Data Spaces

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Approach / Artefact

An artefact simply means any product of human workmanship or any object modified by man. In a design context, artefacts refer to objects that are made to convey an idea, story, or inspiration. Such artefacts can go beyond common objects such as posters, books, collages, and storyboards and extend into digital, virtual, and physical spaces. 

 

Here, artefacts can stand out beyond a static and physical representation or commercial product and are characterised on the basis of their narrative, aesthetic, playful, interactive, exploratory, reflective, experimental or discursive values.

Data Spaces

Project

23–24

Data Spaces

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Weekly Schedule

Plan the following weeks according to milestones and in-class activities.

Data Spaces

Project

23–24

Data Spaces

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Publication Format

At the end of the semester, students will produce a publication (per project-group) documenting and summarising their process, findings and artefacts that they have worked on for the Data Spaces project.

 

This publication will be a website which must well document and summarise the process, your findings and the final outcome, the artefact(s), produced.

Data Spaces

Project

23–24

A template will be made available as we get closer to the project's finalization.

Data Spaces

B-DC 221

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for example

web publication

Data Spaces

Project

23–24

Data Spaces

B-DC 221

Computation in Design 3

for example

web publication

Data Spaces

Project

23–24

Data Spaces

B-DC 221

Computation in Design 3

for example

web publication

Data Spaces

Project

23–24

Data Spaces

B-DC 221

Computation in Design 3

for example

web publication

Data Spaces

Project

23–24

Data Spaces

B-DC 221

Computation in Design 3

for example

web publication

Data Spaces

Project

Data Spaces

B-DC 221

Computation in Design 3

for example

web publication

Data Spaces

Project

23–24

Due Week 9

Homework

Project proposal based on template and instructions given, presentation slides to be presented week 9.

Data Spaces

B-DC 221

Computation in Design 3

Data Spaces

Project

23–24

22–23

Data Spaces

B-DC 221

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Data Spaces

Project

for example

print publication

22–23

Data Spaces

B-DC 221

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Data Spaces

Project

Blind Maps and Blue Dots,

Joost Grootens

for example

print publication

22–23

Data Spaces

B-DC 221

Computation in Design 3

Data Spaces

Project

Blind Maps and Blue Dots,

Joost Grootens

for example

print publication

22–23

Data Spaces

B-DC 221

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Data Spaces

Project

R. Buckminster Fuller, Pattern Thinking,

Daniel Lopez-Perez

for example

print publication

22–23

Data Spaces

B-DC 221

Computation in Design 3

Data Spaces

Project

for example

print publication

R. Buckminster Fuller, Pattern Thinking,

Daniel Lopez-Perez

22–23

Data Spaces

B-DC 221

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Data Spaces

Project

Drawing a Hypothesis – Figures of Thought Nikolaus Gansterer

for example

print publication

22–23

Data Spaces

B-DC 221

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Data Spaces

Project

Book of Plants,

Anne Geene

for example

print publication

22–23

Data Spaces

B-DC 221

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Data Spaces

Project

Book of Plants,

Anne Geene

for example

print publication

22–23

Data Spaces

B-DC 221

Computation in Design 3

Data Spaces

Project

Book of Plants,

Anne Geene

for example

print publication

22–23

Data Spaces

B-DC 221

Computation in Design 3

Data Spaces

Project

Book of Plants,

Anne Geene

for example

print publication

22–23

Data Spaces

B-DC 221

Computation in Design 3

Data Spaces

Project

Dimension of Two,

Norm

for example

print publication

22–23

Data Spaces

B-DC 221

Computation in Design 3

Data Spaces

Project

Dimension of Two,

Norm

for example

print publication

22–23

Data Spaces

B-DC 221

Computation in Design 3

Data Spaces

Project

Dimension of Two,

Norm

for example

print publication

22–23

Data Spaces

B-DC 221

Computation in Design 3

Data Spaces

Project

Dimension of Two,

Norm

for example

print publication

22–23

Data Spaces

B-DC 221

Computation in Design 3

Data Spaces

Project

Grid is a

 

must, always!

22–23

Data Spaces

B-DC 221

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Data Spaces

Project

Groundwork,

Bianca Hester

for example

print publication

22–23

Data Spaces

B-DC 221

Computation in Design 3

Data Spaces

Project

Groundwork,

Bianca Hester

for example

print publication

22–23

Data Spaces

B-DC 221

Computation in Design 3

Data Spaces

Project

Groundwork,

Bianca Hester

for example

print publication

22–23

Data Spaces

B-DC 221

Computation in Design 3

Data Spaces

Project

Blind Maps and Blue Dots,

Joost Grootens

for example

print publication

22–23

Data Spaces

B-DC 221

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Project Briefing

Data Spaces

Project

Students choose from a list of Data Spaces topics to develop a self-directed project which they showcase at the end of the semester.

1

In this project assignment, you will be asked to learn to be more independent, make decisions, and develop and implement your own ideas around a given theme. The implementation leaves room for interpretation and challenges you to apply different computational techniques using digital or physical means.

22–23

Data Spaces

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Data Spaces

Project

Deliverables

At the end of the semester, students will produce a publication (per project-group ) documenting and summarising their process, findings and outcomes that they have worked on for the Data Spaces project.

 

This publication will be a website or a print publication. The format(s) chosen must well document and summarise the process, your findings and the final outcome produced.

Website publication (with video)

OR Print publication (pdf and printed)

All progress to be documented in your Creative Process Journal (CPJ)

Publication options

Based on your proposal, in a short presentation you will share your ideas and project concept. From the feedback you receive you should be confident to move forward.

Project: sharing of ideas and experiments

9

22–23

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22–23

Data Spaces

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Week 9, Project Presentations

 

D301

D501

Data Spaces

Project

We will offer consultation session to review your project development and provide feedback. This is a good opportunity to clarify any questions you may have as you move from the idea phase to the experimentation phase.

Project: consultation

10

22–23

Data Spaces

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We will offer consultation session to review your project development and provide feedback. This is a good opportunity to clarify any questions you may have as you move from the idea phase to the experimentation phase.

Project: consultation

11

22–23

Data Spaces

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This week will be mostly self-directed and independent study. Your lecturers will be on campus in case you want to receive feedback.

Project: development and work check

12

22–23

Data Spaces

B-DC 221

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To better understand how your work is progressing, we will conduct a work check, do bring all necessary materials to your consultation so we can help you to progress to the next stage of your project, presentation and documentation.

Deliverables for Data Spaces Project

22–23

Data Spaces

B-DC 221

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At the end of the semester, students will produce a web-publication (per project-group ) documenting and summarising their process, findings and artefacts that they have worked on for the Data Spaces project.

 

This publication will be a website which  must well document and summarise the process, your findings and the final outcome produced.

 

All activities to be documented in your Creative Process Journal (CPJ).

Website publication (with video)

Outcome to be delivered

Data Spaces

Project

Deliverables for Data Spaces Project

22–23

Data Spaces

B-DC 221

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Website publication (with video)

Build a website with html, css and javascript to be hosted on netlify.com 

 

Link and website source files to be submitted

 

Website builders like cargo, readymag, webflow, etc should not be used and can't be accepted as submitted deliverable.

Data Spaces

Project

22–23

Data Spaces

B-DC 221

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Content structure for publication

Data Spaces

Project

1 Process documentation

What you did over the duration of the project. Document and summarise the process in stages from ideation to initial testing and final outcomes with annotated images (videos or sketches for web publication).

2 Findings and Insights

How you made sense of what you were making, mistakes included. For a detailed break down see following slides (applies to both publication options).

3 Outcomes

Selection of images, videos and, if applicable, p5js sketches that present your results in a high-quality and polished manner and format. Support visual materials with writing such as description, statement, reflection or analysis or outcome(s) produced.

22–23

Data Spaces

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2 Findings and Insights

Data Spaces

Project

2.1 Description

Briefly describe and contextualise the data topic and the data you have chosen to work with so that the reader has a better understanding of what they are reading and looking at. (~80-120 words supported by images, video, other media where applicable)

2.2 Findings and Insights

In a brief written reflection you contextualise and share your thoughts addressing why you have chosen a particular topic and data, what informed your ideation and design decisions, what did the data tell you and what did you intend to communicate to the reader with your project. (at least 150 words supported by images, video, other media where applicable)

2.3 Design Decisions

Design decisions can relate to, for example, aesthetics, visual elements, colours, layout, typography and fonts used, animations or interactivity that you have chosen to use. Tell the reader about it. (at least 150 words supported by images, video, other media where applicable)

2.4 Challenges

Talk a bit about the challenges you have encountered and how you resolved them. This can address technical, group-related and other challenges. (at least 150 words supported by images, video, other media where applicable)

Content structure for publication

22–23

Data Spaces

B-DC 221

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2 Findings and Insights

Data Spaces

Project

2.5 Feedback

Talk about the feedback you go from others that you shared your work with. Here for example address overall impression of project outcomes, publication, interpretation of topic, aesthetics, visuals, readability (~100 words supported by images, video, other media where applicable)

2.6 Achievements

Talk a bit about your achievements from a team's perspective and outcomes produced. (~80 words supported by images, video, other media where applicable)

To summarise, your publication will include the following 3 sections

1 Process

2 Findings and Insights

3 Outcomes

3 Outcomes

Selection of images, videos and, if applicable, p5js sketches that present your results in a high-quality and polished manner and format.

Content structure for publication

Deadlines

22–23

Data Spaces

B-DC 221

Computation in Design 3

Week 13

Show and tell; project presentation. Students can show their publication draft to receive feedback.

 

Submission of final publication

Website: link to Netlify page and source files

Data Spaces

Project

Week 16

This is our last shared session prior to your independent study and submission. We ask that all projects be physically set up and presented so that we can view and discuss them with you when each group presents in class.

Project: show and tell

13

22–23

Data Spaces

B-DC 221

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To better understand how your work is progressing, we will conduct a work check, do bring all necessary materials to your consultation so we can help you to progress to the next stage of your project, presentation and documentation.

Project: work check

13

22–23

Data Spaces

B-DC 221

Computation in Design 3

22–23

Data Spaces

B-DC 221

Computation in Design 3

Data Spaces

Project

Deliverables for Data Spaces Project

22–23

Data Spaces

B-DC 221

Computation in Design 3

Option Print publication (pdf and printed)

submitted as pdf and printed

Please review the design examples from week 7 as a reference point.

Format between B5 and A4, portrait or landscape

Be considerate about paper choices and binding techniques

Data Spaces

Project

Work independently on your project, focusing on your documentation and submission preparation. In urgent cases or if you need help, there will be a non-compulsory clinic session during this week.

Project: independent study

15

22–23

Data Spaces

B-DC 221

Computation in Design 3

This week it is best to prepare for submission.

Project: independent study

15

22–23

Data Spaces

B-DC 221

Computation in Design 3

cid-3-2324

By Andreas Schlegel