Case Study: Developing OpenLayers-based Mobile Applications
By Syrus Mesdaghi
Case Study: Developing OpenLayers-based Mobile Applications
Developing an application with the capability to view, collect, and edit geospatial data in connected, limited connectivity, and disconnected environments was a necessity for the ROGUE project. The first version of the application was developed using Cordova/PhoneGap, with everything written in html, css, and javascript, using OpenLayers 2.13 as the mapping library, and jQuery Mobile for the UI. Due to various UI concerns, we decided to implement another version utilizing as much of the native Android API as possible. We also developed a third mobile application using OpenLayers 3 as the mapping library, and Bootstrap for the UI. This talk will cover our experience developing these three geospatial mobile applications, specifically the differences between the approaches we took and any challenges that we overcame.