Lindwurm Phase 2


Replication




Four clones spawn on cardinals

Replication




Players position near intercard markers in these assigned spots








Supports CW, DPS CCW from intercards

Replication




Two random clones on opposite sides shoot cones either E/W or N/S








REMEMBER THE DIRECTION THE CONES SHOOT TOWARDS

Replication




One remaining clone will shoot the TWO nearest players with dark AoEs











Replication




Other remaining clone will jump to closest player for a fire pair stack












Replication




If hit by dark, you need to soak fire next










If hit by fire stack or nothing, soak dark next










Replication




Get behind boss, it will face a random direction and cleave half the arena



















Replication




Get behind boss, it will face a random direction and cleave half the arena



















Replication













Clones will duplicate




Pay attention to clones that have your opposite element (e.g, pay attention to dark clones if you got hit by fire stack)











Replication











Clones will move to intercards


One clone from each pair will go to an outer corner















Replication









Clones will move to intercards
Other clone from each pair will go to an inner corner



















Replication









Healer/Ranged go to opposite element clone on OUTER corner



















Replication












Tanks/Melees go to opposite element clone on INNER corner
















Replication


























Clones will shoot cones in same direction as they did at the beginning of the mechanic


Replication



























Melees line up in same direction as cones shot originally (N/S in this example)
Dark melee/tank stack
OUTside boss hitbox where fire clone is
Non-dark Melee IN boss
Non-dark Tank OUTside boss near dark clone



Replication


























Ranged move to cardinals opposite cone direction
Dark debuff ranged stack near outer fire clone
Non-dark ranged spread near dark clone




Replication


























Mechanic resolves


Double Sobat (Buster)









Boss targets highest enmity with stack buster
that cleaves half of the arena


Double Sobat (Buster)









Party behind boss, tanks in front


Double Sobat (Buster)









Boss will turn to random direction and cleave

Everybody behind boss

Double Sobat (Buster)









Boss will turn to random direction and cleave

Everybody behind boss

Double Sobat (Buster)









Tanks move in-front and away from boss

Top 2 enmity get AoE buster

Staging









Firsts set of clones
Boss will spawn 8 clones









Staging









Clones will tether to random players









Staging









Clones will tether to random players








Remember what clone you are tethered to. You can pre-position for clarity

Staging

















No Tether
Boss Tether
These icons do not show up right away. We can choose what mechanics each clone does later. Pick up the icon/mechanic I placed next to your clone later when second clones spawn to make things easy

Staging









These icons will trigger later with the following effects








4 player stack (can be soaked with less players with mits)
Large cone
Large circle AoE (defamation)

Staging









Since there will be duplicates, we use snake prio to decide who picks up duplicates








Guys just use standard snake prio pls pls pls stop changing the prios

Staging









East Group








West Group
Boss Tether
No Tether

Staging









Since there will be duplicates, we use snake prio to decide who picks up duplicates








Players tethered to A1B2 markers search for their icon N CW
You will resolve your mechanics True East
Players tethered to C3D4 markers search for their icon NW CCW
You will resolve your mechanics True West

Staging









Second set of clones
Six new clones spawn







Staging









They will have one of the icons mentioned earlier






Pick up the correct icon using the prio system mentioned earlier

Staging









They will have one of the icons mentioned earlier







Pick up the correct icon using the prio system mentioned earlier

Staging









They will have one of the icons mentioned earlier







Pick up the correct icon using the prio system mentioned earlier

Staging









They will have one of the icons mentioned earlier






Pick up the correct icon using the prio system mentioned earlier

Staging









They will have one of the icons mentioned earlier






Pick up the correct icon using the prio system mentioned earlier

Staging









Player whose clone was north will get tether from boss






Player whose clone was south gets no tether

Staging









Once tethers lock-in, players can pre-position based on their icon and prio






Defams and no-tether far out

Staging









Once tethers lock-in, players can pre-position based on their icon and prio





Cones/Stacks on North wall
Cones outer stacks inner


Staging









Once tethers lock-in, players can pre-position based on their icon and prio
Boss tether in "A" marker

Staging









Boss will jump to player they were tethered to

Staging









4 closest players to boss will get hit by cones

Staging









Big AoEs hit defam tethers and non-tethered player

Staging









Group together for 4 stacks
West-side players group west
East-side players group east

Staging









Group together for 4 stacks
West-side players group west
East-side players group west
North/South players rotate CW

Staging









Cone players stand slightly in front of their group and face boss.
Rest of the party max-melee

Staging









Stacks go off first

Staging









Cones shoot right after stack in the direction cone players are facing

Staging









Boss will spin, get behind boss ASAP

Staging









Boss will spin, get behind boss ASAP

Staging

















Player clones will now repeat mechanics based on what tether their player picked-up
Since we pre-assigned these, the clones should always do mechanics in a static order

Staging

















Boss will shoot cones again at 4 closest players. Same players as before go out to bait

Staging

















Remaining players line-up on butt-cheeks

Staging

















Defam players will bait Near/Far AoEs

Staging

















Netherwrath Near: 2 closest players get targeted with pair stack
Netherwrath Near
Big AoE south happening at same time but it's in narnia

Staging

















Netherwrath Far
Netherwrath Far: 2 furthest players get targeted with pair stack

Staging

















Tanks and melees can start dragging against the wall towards the east side
Ranged scooch towards NW

Staging

















Be next to East/West clones for stacks

Staging

















Tanks/Melees go back NE

Mutating Cells

















Pre-position
Supports North
DPS south

Mutating Cells

















Pre-position
Supports North
DPS south



Idyllic Dream

















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1
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2
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2
East Group
West Group
Stack/Defam spots
M12S phase 2
By Rolo Codes
M12S phase 2
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