Amelia Schmidt
I create things, especially digital things. I strategise, research, design, test, validate, engineer, write, and teach. I sometimes give talks about these things.
User research to discover a problem that needs to be solved.
Document knowledge about the users it affects and other context.
Refine and define the problem. Define what it means to solve the problem. Define what it means to have a successful solution.
Research how to solve the problem. Analyse competitor solutions. Reframe.
Ideate and iterate. Bring together stakeholders and users to help think of solutions.
Prototype and test those solutions. Potentially build and launch MVPs.
Gather and document feedback. Potentially decide on a solution to build with stakeholders.
Flesh out the solution. Build higher fidelity designs if required. Scope out implementation.
Build the solution. Make sure you can measure success. Measure if it's working.
User research to discover a problem that needs to be solved.
Document knowledge about the users it affects and other context.
Refine and define the problem. Define what it means to solve the problem. Define what it means to have a successful solution.
Research how to solve the problem. Analyse competitor solutions. Reframe.
Ideate and iterate. Bring together stakeholders and users to help think of solutions.
Prototype and test those solutions. Potentially build and launch MVPs.
Gather and document feedback. Potentially decide on a solution to build with stakeholders.
Flesh out the solution. Build higher fidelity designs if required. Scope out implementation.
Build the solution. Make sure you can measure success. Measure if it's working.
These bits might be done by UX while other people do other things
User research to discover a problem that needs to be solved.
Document knowledge about the users it affects and other context.
Refine and define the problem. Define what it means to solve the problem. Define what it means to have a successful solution.
Research how to solve the problem. Analyse competitor solutions. Reframe.
Ideate and iterate. Bring together stakeholders and users to help think of solutions.
Prototype and test those solutions. Potentially build and launch MVPs.
Gather and document feedback. Potentially decide on a solution to build with stakeholders.
Flesh out the solution. Build higher fidelity designs if required. Scope out implementation.
Build the solution. Make sure you can measure success. Measure if it's working.
These bits might be done by UX while other people do other things
floating
ux team
project
delivery team
project
delivery team
project
delivery team
project
delivery team
ux agency or consultant
client who does delivery
client who does delivery
client who does delivery
client who does delivery
back-end developer
designer
QA
front-end developer
ux
engineering
testing
sales
Hypothesis: building a new front page for the store will result in more people buying products
Let's validate the assumption that users don't like the current store homepage.
I'll join you for that research so I can build a better sense of what is and isn't working for users
We found that the current homepage isn't working and why. Now we need to figure out
some ways to make it better.
Let's sketch together. I have some ideas about how to improve it that might be helpful.
Great. Now we can test some of these ideas. Can you get started on anything while I do some mockups and usability tests?
Sure. We need to make it possible to create new pages and it sounds like we need to build a way to support A/B testing
I think we have a couple of things we should build into production. I'll annotate the wireframes so you can get started.
Looks like we'll need a couple of new components. Can you do a high fidelity mockup or prototype so I can add them to the pattern library?
Sure. Have you got enough to build while I do that?
Yep. There's lots to do.
Great. Hey, when you complete the new nav, can you let me know? We might put that in front of a few users to make sure the design pattern is working.
Sure! I'll come along and observe.
Make sure it's hooked up with these metrics so we can measure whether it's had any effect.
Can you pair with me for a bit to make sure I've built this bit in the right way?
Of course. The way you've made it work on small screens isn't ideal, and there's an accessibility concern with this button...
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By Amelia Schmidt
A presentation for GA's UX full-time immersive cohort.
I create things, especially digital things. I strategise, research, design, test, validate, engineer, write, and teach. I sometimes give talks about these things.