we spend our day going through other people's stuff

it can be messy.

a few things we've learned:

communicate & collaborate.

you don't have all of the good ideas.

1

try fast,

learn quickly, lose well.

code isn't permanent

2

not everything is
(nor can be) important.

plan and prioritize

3

users r people 2.

help them, talk to them, make their lives easier

4

control

winning variation

+14%

lift

patterns are a good thing.

you don't have to shouldn't reinvent the wheel (every time)

5

Consistency is one of the most powerful usability principles: when things behave the same, users don’t have to worry about what will happen.

— Jakob Nielsen

control

losing variation

-8.5%

use of filters

simplify, simplify, simplify.

improve clarity, reduce friction

6

is this important?

ask yourself:

is this helpful?

ask yourself:

is this necessary?

ask yourself:

+3.23%

increase in sales

winning variation

work hard.

it will be rewarding.

a few things we've learned

By clearhead

a few things we've learned

  • 117