game camp
Day 1



 Game Mechanics

overview



What are "Game Mechanics"?

What is a "Game Genre"?

Are Games Just Rules?


powered by Extra Credits











game mechanics are game cliches


"It Was a Dark and Stormy Night..."

They can be boring

They can be familiar

Their combination creates a new whole

The creative filling of their gaps is called "originality"

what is a game mechanic?


Rules that provide:

Structure

Fairness

Challenge

Structure


Rules that organize to provide useful input for the players

Such as...

Action Points

Resource Management

Win Conditions

affordance

Digital Games Must Give Special Clues 
Physical Games Don't Need


Fairness


Rules that provide equal chance of success for every participant

Turns

Catch-Up Bonuses


Is balance everything?




Challenge


Mechanics that create 
an equilibrium between skill and difficulty

Put them in "The Flow", Such As...

Risk & Reward

Dynamic Difficulty


Challenging vs punishing




Rules are trying 

to build something more

1) Play Loneliness
2) Watch Video


genre


A category of artistic composition 
in similar form, style, or subject matter








game genres


Action
Action-Adventure
Role-Playing
Simulation
Strategy
Sports

game genres?


First-Person Shooter?

Third-Person Shooter?

Top-Down Shooter?

game genres??


Single-Player

Co-Op Multiplayer

Competitive Multiplayer

Massively Multiplayer

What genre?


Play This Game:


Is It a Game?
What Are Its Mechanics?
What Is Its Genre?

does genre even matter?







The Bartle Test

what kind of gamer are you?




Take The Test

What Did You Get?

conclusion


Games Are Composed of Reusable Rules

Games Sharing Common Rules 
Might Fit in the Same "Genre"

The Rules Exists To Provide Experience
The Experience Is The Most Important Part

PS - education needs games




Game Camp: Day 1 - Game Mechanics

By Erik Ralston

Game Camp: Day 1 - Game Mechanics

A short presentation on Game Mechanics, the atomic unit of game design

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