WEB INDUSTRY
STANDARDS
CAPSTONE FACULTY DEVELOPMENT 2017
To DISCUSS
- Web Standards
- What We Teach
- What to except
WHY FOLLOW THE STANDARDS?
WHAT WE TEACH IN
MINTER 1, 3 & 5
SUBJECTS?
MINTER1
- User Experience Process
- User Interface Design for Mobile, Tablet and other devices
- Final Project: Prototype of their DP Project
SAMPLE WORKS
VANNY
MINTER3
- Web Development Process
- Client handling
- Web techniques
- Separating the content, structure and presentation (Student should know!)
- Conversion (Why MAHIRAP?)
- HTML5 (Semantics)
- CSS3 (Look & Feel)
- JS (Functionality)
- CSS Frameworks
SAMPLE WORKS
KAT & LEA
MINTER5
- Dynamic Websites using PHP and Wordpress
- WP Theme Customization
- WP for Blog
- WP for eCommerce
- WP for any Web Application
SAMPLE WORKS
LEA
WEB STANDARDS
WEB STANDARDS
(1)
Mobile First: responsive mobile-friendly design that can be used on different devices - ideally designed with mobile as the foundation
WEB STANDARDS
(2)
Fast Loading: quick loading times for users on all devices even with slow internet connections
WEB STANDARDS
(3)
Powered by CMS: a back-end Content Management System that enables publishing and editing content
WEB STANDARDS
(4)
Social Media: integration with relevant social media platforms
WEB STANDARDS
WEB TOOLS
salamuch
WEB INDUSTRY STANDARDS
By Lea Sacdalan Abarentos
WEB INDUSTRY STANDARDS
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