WEB INDUSTRY
STANDARDS

CAPSTONE FACULTY DEVELOPMENT 2017

To DISCUSS

  • Web Standards
  • What We Teach
  • What to except

WHY FOLLOW THE STANDARDS?

WHAT WE TEACH IN
MINTER 1, 3 & 5

SUBJECTS?

MINTER1

  • User Experience Process
  • User Interface Design for Mobile, Tablet and other devices
  • Final Project: Prototype of their DP Project

SAMPLE WORKS

VANNY

MINTER3

  • Web Development Process 
  • Client handling
  • Web techniques
    • Separating the content, structure and  presentation  (Student should know!)
    • Conversion  (Why MAHIRAP?)
    • HTML5 (Semantics)
    • CSS3 (Look & Feel)
    • JS (Functionality)
    • CSS Frameworks

SAMPLE WORKS

KAT & LEA

MINTER5

  • Dynamic Websites using PHP and Wordpress
  • WP Theme Customization
  • WP for Blog
  • WP for eCommerce
  • WP for any Web Application

SAMPLE WORKS

LEA 

WEB STANDARDS

WEB STANDARDS

(1)

Mobile First: responsive mobile-friendly design that can be used on different devices - ideally designed with mobile as the foundation

WEB STANDARDS

(2)

Fast Loading: quick loading times for users on all devices even with slow internet connections

WEB STANDARDS

(3)

Powered by CMS: a back-end Content Management System that enables publishing and editing content

WEB STANDARDS

(4)

Social Media: integration with relevant social media platforms

WEB STANDARDS

WEB TOOLS

salamuch

WEB INDUSTRY STANDARDS

By Lea Sacdalan Abarentos

WEB INDUSTRY STANDARDS

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