A day in MobileHCI Lab


Recommendation "SUCKS!"




ContextPlayer 

Learning contextual music preferences for situational recommendations

SIGGRAPH 13


Presenter: Mobile HCI Lab Andy

Abstract

 Contextual information enhance music recommendation experience

  •  Related Work & Their solutions 
  •  Goals and Design 
  •  UI 
  •  System and Context 
  •  Experiments and UX evaluation 
  •  Conclusion 
  • How it influence me

Related Work


1. Most of the work available in the literature assumes
2. The current system does not process low-level music features for the recommendations


Their solutions


1. Use only implicit feedback, no assumptions
2. Mobile sensors and conditions

Goals and Design


combining mobile sensing 
& the personal nature of music listening activities

“ smart! ”

&

Usable interface


Design :  the suspender 

Design :  the stretch 



UI

Design tool : interactive fabrication


System and Context


Examples


 

Experiments & UX evaluation

 Pros

 10/10 very interested in the recommandation
 04/10 exceed their expectation
 Most users enjoyed the UI 

 Cons

 06/10 is initially confused
 09/10 is not used to buy songs online
 Many users have difficulty understanding the situation
 63% wish the project have faster recommendation
 

Details



Details





Conclusion





Evaluating music context by location, activities, environment, music metadata and add UX into player redesign.


We have also identified the need to associate songs ; 
We focus on building a model for music contextual recommendation 

How it influence me

 activity API
   Dumb but widely use

Work in background. Be productive!






Thank you!


Your suggestions will be appreciated.

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By txshon Tseng

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