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Implements famous web game diep.io
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Server: python
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Client: Qt
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Multiplayer
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Realtime shooting game
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Self host like minecraft
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Upgrade system( passive tree )
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Chatting and broadcast
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Reborn system
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Low hardware requirment
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support multiple platform
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Python 3.5, naitive coroutines
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Use tornado library to handle requests asynchronously
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Use Cython C extensions to do physics computing
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QJsonObject(Qt5.0~)
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QWebSocket(Qt5.0~)
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qUncompress
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QGraphicsView
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QGraphicsScene
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QGraphicsObject
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QPainter
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30 ticks per sec
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Decide pos by velocity
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Decide velocity by Acceleration
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Decide Acceleration by collision or user control
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Use json to send game information
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lots of info and frequently send recv, needs lots of bandwidth