Paul Hibbitts
Educator, interaction design practitioner and software developer.
“Perfection (in design) is achieved not when there is nothing more to add, but rather when there is nothing more to take away.”
– Antoine de Saint-Exupéry
Copyright by respective copyright owners. Used without permission under the Fair Use Doctrine. Source: experiencezen.com
Copyright by respective copyright owners. Used without permission under the Fair Use Doctrine. Source: http://boxesandarrows.com
Discover & Understand
Contextual inquiries *
Content inventory
Empathy maps *
Interviews
Job stories *
Jobs to be Done
Journey maps
Personas
The five W's *
Usability/UX goals
User interviews
User profiles
User stories
Conceptualize & Define
Affinity diagrams
Conceptual models *
Design challenge statement
Design patterns
Flow diagrams
Product Reaction Cards
Seven stages of action
Design patterns
Sketching *
Visualize & Prototype
Content Prototyping
Interaction design principles *
Mobile design principles
Multi-device design principles
Responsive Web Design
Storyboards *
Visual design principles *
Wireframes
Evaluate & Refine
5-Second test *
Cognitive walkthrough
Heuristic review
Usability testing * (informal and formal)
In just one word describe how you feel when using
the SFU Library website
“Emma, a sales manager, needs to arrange a meeting with her 5-member sales team to work out the details of an upcoming promotion. Using the meeting room booking system from her office computer she determines when they can all meet this week and reserves a room with a projector for the meeting.”
“Emma, a sales manager, needs to arrange a meeting with her 5-member sales team to work out the details of an upcoming promotion. Using the meeting room booking system from her office computer she determines when they can all meet this week and reserves a room with a projector for the meeting.”
“Emma, a sales manager, needs to arrange a meeting with her 5-member sales team to work out the details of an upcoming promotion. Using the meeting room booking system from her office computer she determines when they can all meet this week and reserves a room with a projector for the meeting.”
“Emma, a sales manager, needs to arrange a meeting with her 5-member sales team to work out the details of an upcoming promotion. Using the meeting room booking system from her office computer she determines when they can all meet this week and reserves a room with a projector for the meeting.”
Goals
Tasks
THINK-PAIR-SHARE
Examples of student goals and tasks for using the SFU Library website?
“Emma, a sales manager, needs to arrange a meeting with her 5-member sales team to work out the details of an upcoming promotion. Using the meeting room booking system from her office computer she determines when they can all meet this week and reserves a room with a projector for the meeting.”
“Emma, a sales manager, needs to arrange a meeting with her 5-member sales team to work out the details of an upcoming promotion. Using the meeting room booking system from her office computer she determines when they can all meet this week and reserves a room with a projector for the meeting.”
“Emma, a sales manager, needs to arrange a meeting with her 5-member sales team to work out the details of an upcoming promotion. Using the meeting room booking system from her office computer she determines when they can all meet this week and reserves a room with a projector for the meeting.”
Start with a brief goal-oriented scenario including trigger (motivation) or alternatively create a process flow diagram
Evaluate with real users whenever possible, to check for omissions, corrections, etc.
Once scenarios have been created, review them to start identifying potential features of the system
INDIVIDUAL OR TEAM
Write a scenario for someone using the SFU Library website
As a Central Canadian Bank customer,
I want to withdrawal funds from an ATM
so that I have the cash I need on hand.
As a Central Canadian Bank customer,
I want to transfer funds from one account to another
so that I have the funds to cover a large cheque.
How do scenarios compare with user stories?
Copyright by respective copyright owners. Used without permission under the Fair Use Doctrine. Source: http://www.commonplaces.com/blog/
Individuals and interactions over processes and tools
Working software over comprehensive documentation
Customer collaboration over contract negotiation
Responding to change over following a plan
Copyright by respective copyright owners. Used without permission under the Fair Use Doctrine. Source: http://agileproductdesign.com/blog/
Copyright by respective copyright owners. Used without permission under the Fair Use Doctrine. Source: http://welovelean.wordpress.com/
A hypothesis can be defined as an educated guess
that then can be tested to be shown correct
INDIVIDUAL OR TEAM
Write a simple hypotheses for a design decision involving a change to the SFU Library website
Format: We believe that [outcome] because [assumption]
Hypotheses can be formed during any stage of design (esp. during "requirement gathering") and evaluated in such ways as user interviews, observations, etc.
When you feel like it is too early to test your hypothesis, it is likely the perfect time to test your hypothesis!
Copyright by respective copyright owners. Used without permission under the Fair Use Doctrine. Source: http://www.creativebloq.com/netmag/introduction-lean-3126388
By Paul Hibbitts
Educator, interaction design practitioner and software developer.