A Survey of

Dynamic Traffic Assignment

B10902028 王勻

Introduction

Dynamic Traffic Assignment

  • Dynamically adjust routes for all vehicles based on traffic condition
  • Input: origin-destination pairs
  • Output: best route for each O-D pair

Why Dynamic Traffic Assignment?

  • Advanced application of connected vehicle
  • Mitigate traffic congestion
  • Improve traffic & energy efficiency

Preliminary

Wardrop equilibrium

  • Based on Nash equilibrium
  • Wardrop's first principle (User Equilibrium)
    • \(cost(\text{used route}) \leq cost(\text{unused route})\) for every O-D pair
    • No one can lower his cost through unilateral action
  • Wardrop's second principle
    • At equilibrium state, average travel time is at a minimum

solving User Equilibrium \(\iff\) optimizing Traffic Assignment

 Heuristic Approach

Gawron, C. (1998). An iterative algorithm to determine the dynamic user equilibrium in a traffic simulation model. International Journal of Modern Physics C, 9(03), 393-407.

Traffic Flow Model

  • Traditional: NaSc
  • Proposed: Queuing Model
    • ​Model network as directed graph \(G(E, V)\)
    • Each \(e \in E\) has capacity \(q\), length \(l\) and number of lanes \(\lambda\)
    • Vehicles queue when ingoing traffic exceeds the constraints of \(\lambda\) or \(q\)
  • Faster simulation of traffic condition with Queuing Model
    • \(O((\sum |r|)\log N)\) ?

to simulate real-world traffic

NaSc

Queuing Model

Naive

  1. Initially assign shortest path to each O-D pair 
  2. Simulate and update traffic condition
  3. Update shortest path based on last simulation
  4. Repeat 2~4

Issues

  • Route choice may oscillate (convergence is not guaranteed)

Probability-based

  • Each driver \(d\) has:
    • Departure time \(t_d\), origin \(O_d\), destination \(D_d\)
    • A set of candidate routes \(R_d\) (\(=k\) shortest paths)
    • Probability distribution \(p_d\) on route set \(R_d\), i.e., \(\sum\limits_{r \in R_d}p_d(r) = 1\)
    • Cost function \(c_d\) on route set \(R_d\) (regarding travel time)

Probability-based

  1. Simulate (based on \(p_d\))
    • Each driver \(d\) choose its route based on \(p_d\)
  2. Update \(p_d\) and \(c_d\)
    • Update cost function: (\(c_s(r)\) is based on simulation)
      • \(c_d'(r) = c_s(r)\) if \(r\) is chosen by \(d\)
      • \(c_d'(r) = \mu c_s(r) + (1 - \mu)c_d(r)\) if \(r\) is not chosen by \(d\)
    • Update probability distribution \(p_d\)
  3. Take smallest \(c_d\) route
  • Every user choose his best route

  • Better approach to Wardrop equilibrium

Advantages

Mathematical formulation

  • \(v_a\): traffic volume of link \(a\)
  • \(S_a(x)\): link \(a\)'s average travel time at traffic volume \(x\)
  • \(\alpha_{ij}^{ar}\): (binary) whether link \(a\) is on route \(r\) from \(i\) to \(j\)
  • \(x_{ij}^r\): traffic of route \(r\) from \(i\) to \(j\)
  • \(T_{ij}\): traffic demand from \(i\) to \(j\)

Definition

Minimize

  • total travel time
    • \(\sum\limits_a\int^{v_a}_0S_a(x)dx\)

Subject to

  • link volume = total route traffic containing the link
    • ​\(v_a = \sum\limits_i\sum\limits_j\sum\limits_r\alpha_{ij}^{ar}x_{ij}^r\)
  • ​O-D pair traffic = total traffic of all O-D route
    • ​\(T_{ij} = \sum\limits_rx^r_{ij}\)
  • ​basics
    • ​\(v_a \geq 0,\ x^r_{ij} \geq 0\)

Nonlinear Programming

  • \(v_a\): traffic volume of link \(a\)
  • \(S_a(x)\): link \(a\)'s average travel time at traffic volume \(x\)
  • \(\alpha_{ij}^{ar}\): (binary) whether link \(a\) is on route \(r\) from \(i\) to \(j\)
  • \(x_{ij}^r\): traffic of route \(r\) from \(i\) to \(j\)
  • \(T_{ij}\): traffic demand from \(i\) to \(j\)
  • Frank-Wolfe algorithm (constrained convex optimization)

Nonlinear Programming

  • Low convergence rate

  • For static traffic assignment only

Issues

Future work

  • Study state-of-the-art algorithm

  • Comparison between different approaches

  • Implementation & Evaulation ?

Thanks for listening!

Dynamic Traffic Assignment

By thomaswang2003

Dynamic Traffic Assignment

Final Project - A Survey of Dynamic Traffic Assignment

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