Theoretical Introduction to 2D Graphics for Architectural Design

Vector vs. Raster

2D Graphics

Vector

(Scalable)

Best suited for line-based drawings

Raster

(Pixels)

Best suited for photographs

2D Graphics

CMYK

Cyan, Magenta, Yellow, Key (Black)

(Pigment / Print)

RGB

Red, Green, Blue

(Light / DigitalDisplay / Web)

2D Graphics

CMYK

Cyan, Magenta, Yellow, Key (Black)

(Pigment / Print)

RGB

Red, Green, Blue

(Light / DigitalDisplay / Web)

Why Media?

 

Talking Pictures = Media?

 

Media = Utopia?

 

Media = ?

 c.35000 BC, Prehistoric Cave Painting (Pettakere Cave)

 c.1300 BC, Egyptian Tomb Painting

c. 700 AD, Assyrian Relief

c. 1180, Cathedral of Monreale, Sicily

1425 AD, Masolino da Panicale

Renaissance: Invention of the Perspective

1425 AD, Masolino da Panicale

Renaissance: Invention of the Perspective

When it comes to representational techniques, technology is less about the tool, but rather more about one's framework of thinking.

c. 1500, Hans Holbein the Younger

1721, Johann Bernhard Fischer von Erlach

1732, L. A. Corvinus

1831, John Martin

1917. Vladimir Tatlin

1927, Metropolis

Raster Techniques

Raster Techniques

Collaging

Gordon Matta Clark

Jesse Reiser

Jesse Reiser

Enric Miralles

Enric Miralles

Enric Miralles

Frank Dresme

Frank Dresme

Andrea Simitch

Raster Techniques

Montaging

Eadweard Muybridge

Eadweard Muybridge

Étienne-Jules Marey

Étienne-Jules Marey

Étienne-Jules Marey

Étienne-Jules Marey

Étienne-Jules Marey

David Eskenazi

David Eskenazi

David Hockney

Coop Himmelblau

Aristide Antonas

Aristide Antonas

Filip Dujardin

Filip Dujardin

Filip Dujardin

Filip Dujardin

Filip Dujardin

Filip Dujardin

Filip Dujardin

Vector Techniques

Vector Techniques

Architectural Drawings

 

2D

- Plan

- Section

- Elevation

 

3D

- Axonometric

- Isometric

- Perspective

- Section Perspective

Vector Techniques

Architectural Drawings

 

2D

- Plan

- Section

- Elevation

 

3D

- Axonometric

- Isometric

- Perspective

- Section Perspective

Vector Techniques

2D - Plan

HSU House by EPIPHYTE Lab

HSU House by EPIPHYTE Lab

HSU House by EPIPHYTE Lab

Osage Gallery by openUU

Osage Gallery by openUU

Osage Gallery by openUU

AL-WCH by openUU

AL-WCH by openUU

AL-WCH by openUU

Inhabitable Slot by Dimos Moysiadis + Ioannis Oikonomou + Xaris Tsitsikas

Map of Rome by Giambattista Nolli

Vector Techniques

2D - Section

HSU House by EPIPHYTE Lab

Comfortable House by Peter Wilson

Time, Transformation, and Architectural
Ruin on the Golden Coast by Gary Huafun He

Time, Transformation, and Architectural
Ruin on the Golden Coast by Gary Huafun He

Time, Transformation, and Architectural
Ruin on the Golden Coast by Gary Huafun He

Time, Transformation, and Architectural
Ruin on the Golden Coast by Gary Huafun He

Vector Techniques

2D - Elevation

HSU House by EPIPHYTE Lab

HSU House by EPIPHYTE Lab

HSU House by EPIPHYTE Lab

HSU House by EPIPHYTE Lab

HSU House by EPIPHYTE Lab

platform(1x2) by openUU

platform(1x2) by openUU

platform(1x2) by openUU

platform(1x2) by openUU

Cityplaza by openUU

Cityplaza by openUU

Cityplaza by openUU

Cityplaza by openUU

Cityplaza by openUU

2D Graphics (Theoretical)

By Eddy Man Kim

2D Graphics (Theoretical)

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