#sjsJaume
Getting started
with three.js and WebGL
Jaume Sanchez @thespite
http://www.clicktorelease.com
![](http://www.creativeapplications.net/wp-content/uploads/2011/12/b-reel-logo1.jpg)
#sjsJaume
WebGL
http://www.khronos.org/webgl/
"WebGL (Web Graphics Library) is a JavaScript API for
rendering interactive 3D graphics and 2D graphics
within any compatible web browser without the use
of plug-ins."
three.js
"The aim of the project is to create a lightweight 3D library
with a very low level of complexity — in other words,
for dummies.
The library provides <canvas>, <svg>, CSS3D
and WebGL renderers."
#sjsJaume
Fast coding ahead!
![](http://th00.deviantart.net/fs71/PRE/f/2012/197/3/0/heavy_derp_guy__by_kresselack1313-d57g41w.jpg)
#sjsJaume
MatCap samples from MODO 701
Thanks!
Questions?
Afraid of polygons?
Programmable pipelines make you queasy?
Let's talk!
#sjsJaume
Jaume Sanchez @thespite
http://www.clicktorelease.com
https://github.com/spite