I am a virtual world developer.
DIY Campus "Currency is a tool - to allocate limited 'resources'" | Marcus A. Link
DIY Campus - "The Geo"
DIY Campus The Geo - an Education Currency The 'Geo' aims for * Lifelong Learning * - Self-paced, Self-driven * Distributive justice * Educational justice * Learning is fun, do it!
DIY Campus The Geo - an Education Currency The purpose of currency * Medium of exchange * Store of value * Unit of measurement What are digital currencies? Digital versus virtual currency.
DIY Campus Digital currency Digital currency or digital money is an Electronic-based medium of exchange - distinct from physical money (such as banknotes and coins) - that represent value.
DIY Campus Virtual Currency 'Virtual' can be defined as "not based in physical reality". Virtual currencies are not intended for use in "real life", or for expenditures on 'real' assets.
DIY Campus Virtual Currency 'Goldfarmers' do acquire virtual (Game) currency to sell it to other players for 'real-world' money.
DIY Campus The Geo - an Education Currency Does it matter who creates currency?
Policed (limited) supply
and (taxable) circulation matters.
Is that given right now?
DIY Campus The Geo - an Education Currency Does it make sense to utilize the same kind of token * For buying a bun * For buying a billion $ company? (Private vs. Corporate)
DIY Campus The Geo - an Education Currency How about separating * Storage of Value How about excluding * Interest How about including * Charity (Populations needs vs. Inverstors demands)
DIY Campus The Geo - an Education Currency What kind of 'currencies' are out there? * Local Currencies * Cryptocurrencies * Game Currencies * Loyalty programs * Coupons (Marketing programs) * LETS (Local exchange trading system)
DIY Campus Chiemgauer, 2003 Walldorf school * Support of local economy * and non profit organisations * Fixed € exchange rate: 1:1 * Interest free savings and loans * eChiemgauer * 2014: 627 'points of acceptance' * - 3.600 participants * - Market capitalization > 520.000 €
DIY Campus Toronto dollar, 1998 * Purchased at a 1-for-1 rate * Exchange rate back: 90% * 2008: 150 'points of acceptance' * 10% benefit 'social initiatives'
DIY Campus Cryptocurrencies * More than 3200 Cryptocurrencies * 163,009,744,134.31 US$ marketcap * 77 with a daily trade volume > 1000 $
DIY Campus Market Capitalizations
DIY Campus Cryptocurrencies Bitcoin 2015: within 9 month Approximately 1 mil. Bitcoins created. (14.6 mil. of 21 mil.) * Blockchain * - public ledger of transactions http://coincreator.net http://cryptolife.net http://counterparty.io
DIY Campus Cryptocurrencies Ether(eum) * Blockchain-based cryptocurrency * user-created smart contracts Initial public crowdsale: 60,102,216 Ξ Worth 18,4 mil. US$ at that time (BTC) 13.1 million new Ether mined per year.
DIY Campus The Geo - an Education Currencys Ripple, Ripple Labs Inc. * 100 Billion XRP * - 80 Billion -> Ripple Labs Inc. * Currency exchange * Remittance network * Supports tokens of all kind "Instant and nearly free global financial transactions."
DIY Campus Amazon Coin * Can only be used to purchase * - software for Kindle Fire tablets * - & Android from the Amazon Appstore * - or from within an application * Like a digital Gift card * 1 Coin = 1 US$ cent. * UK: 1 Coin = 1 penny. * Cannot be redeemed for cash.
DIY Campus Facebook Credits * Fixed exchange rate of 10:1 US$ * To purchase items in games * - non-gaming applications * - on the Facebook Platform 2012: No longer in use
DIY Campus Disney dollar, Company scrip * First issued in 1987 * Fixed exchange rate of 1:1 US$ * Exchanged only in company stores * Redeemable for goods and services * A Collector's Item
DIY Campus Sodexo, Sodexo Group * Foodservice, facility management, * Service Vouchers * Restaurant Vouchers, * Meal Passes "Reported revenues of €15,3 billion in the 12 months ended February 2010."
DIY Campus Game Currencies Entropia Universe * Fixed exchange rate of 10:1 US$ (Sold: Virtual resort for $635,000.)
DIY Campus Loyalty programs Miles & More, Miles & More GmbH Frequent-flyer program * Established 1. Januar 1993 * 2012: 205 billion miles * - 1,66 billion € * 2014: 25 million participants * Products, Services, Charity * Customer lock-in * They do expire
DIY Campus Loyalty programs PayBack, Loyalty Partner GmbH * 1 Point ~ 0.01€ * Customers of retail businesses * Vouchers, goods, discounts, money * 2011 acquired by American Express * Big Brother Award in 2000 * - Intrusion on individual privacy * - recording and analyzing behavior
DIY Campus Coupons Groupon, Groupon, Inc. Initially offer: one "Groupon" per day Contract assurance using ThePoint's (Letsbuyit.com) Competitors Over 500 sites similar to Groupon #1 LivingSocial (buy and share in your city)
DIY Campus Coupons LivingSocial, LivingSocial Inc. Online marketplace * allows clients to buy and share * - things to do in their city. More than 70 million global members Allowed users to catalog and share their favorite books with friends. (on Facebook)
DIY Campus The Geo - an Education Currency How many EduCurrencies do exist? How do they work? Coupons http://monneta.org/index.php?id=96&kat=57 Badges http://openbadges.org/
DIY Campus The Geo - an Education Currency Saber (sectoral currency)
DIY Campus The Geo - an Education Currency What is the digital currency called Geo? Conceived 2008 by Marcus A. Link "I want to pay people for learning."
DIY Campus The Geo - an Education Currency "Knowledge is a resource - which increases if you share it." "In some way, Geo measures the time you spend in an educational context." "You could say, Geo is one pillar for an economy based on education."
DIY Campus The Geo - an Education Currency "The Geo is a user generated currency. It is created or generated by the user by participating in skill or knowledge achieving activities." Learning.
DIY Campus The Geo - an Education Currency Sometimes you hear: "A currency needs to be backed up by a limited resource like gold or something else of value."
DIY Campus The Geo - an Education Currency Value, which can be purchased with Geo, will be digital - often 3D content, access to virtual 3D entertainment for instance.
DIY Campus The Geo - an Education Currency Digital products have an unlimited supply and are kept artificial at a high* price. - Software - Music - Movies - CAD Data - Data in general *pirate copy
DIY Campus The Geo - an Education Currency The Geo will be run by a nonprofit organization - NPO (also known as non-business entity).
DIY Campus The Geo - an Education Currency One way to create and obtain Geo is taking part in multiple choice tests. By answering a question correctly, participants create/receive one Geo. Individuals can create a maximum of one Geo - every 5 seconds.
DIY Campus The Geo - an Education Currency Another way to create and obtain Geo is taking part in a lecture. By attending a class, a lecture or an educational presentation, a participant creates/receives a maximum of 400 Geo/h. * Educator receives the same amount (can sell class material too.)
DIY Campus The Geo - an Education Currency Initial allocation of Geo: 0 Basic Account (free): Every year, the Geo balance is deducted by 50%, no transaction fee. Premium Account: A 20% transaction fee account, no yearly deduction.
DIY Campus The Geo - an Education Currency
Sustainability can be achieved by
Cooperating with Governments & Companies.
A) Imagine an Education Loyalty Card
B) Get paid for creating digital teaching material
C) Charging a fee if Geo is converted to another currency
D) Providing the 3D virtual collaboration environment
E) Licensing the system to other parties
DIY Campus The Geo - an Education Currency How can we use it - in the educational field? External learning environments - Give your customer credits Utilize Geo for - Education Discounts
DIY Campus The Geo - an Education Currency Use 'The Geo' as * Educator Loyalty Program * Achievement Indicator * Direct Reward System * ...
DIY Campus The Geo - an Education Currency Use the currency to * Buy digital entertainment content * Buy educational content * Be generous and charitable Acquire it to * Be directly rewarded for learning * Sell it at the exchange
DIY Campus The Geo - an Education Currency Prerequisites to utilize the Geo Class/training material must be * Accessible for Geo or for free * Content must be age-categorized * An e-Mail address
DIY Campus The Geo - an Education Currency For whom is "The Geo"? If you love to learn yourself! (Teach topics you are passionate about)
DIY Campus The Geo - an Education Currency For whom is "The Geo"? If you are eager to try out new things. (No one is left behind - utilizing self-paced learning experiences)
DIY Campus The Geo - an Education Currency For whom is "The Geo"? If you are enthusiastic about delivering the most exciting learning experience for learners.
DIY Campus The Geo - an Education Currency Did you learn something during 'The Geo' presentation? 16.Sept.2015 EdTech Meetup Ffm N.: "Hab total viel gelernt." G.: "informativ und ideenreichen"
DIY Campus The Geo - an Education Currency Did you learn something during 'The Geo' presentation? Drop me your e-Mail address, you will be one of the first who receives 'Geo'.
DIY Campus The Geo - an Education Currency Contact Marcus A. Link e-Mail | email@example.com phone | +49 157 74220000
DIY Campus The Geo - an Education Currency Links http://coincreator.net http://cryptolife.net http://counterparty.io http://coinmarketcap.com/all/views/all/ https://www.berlin.de/special/jobs-und-ausbildung/uni-und-studium/studentenleben/1020833-1018135-4b30dc6c.html http://www.akh.de/fileadmin/download/Recht/Gesetze/HASG.pdf http://www.education.com/reference/article/rewards/ http://edutechwiki.unige.ch/en/Educational_badges http://openbadges.org/ International Journal of Community Currency Research http://ijccr.net/ Private financed social security system https://journals.tdl.org/jvwr/index.php/jvwr/article/view/7179/6375
- The Education Currency "Geo"
By Marcus Link