WebVR
Immerse yourself into the virtual world
WebAR
Augmenting the virtual world with real world
Moving towards WebXR
Extending the reality - VR/AR/MR
Why web?
- Just a matter of URL
- Instant
- Browsers for your choice
A-frame
How to get the feel?
Frictions in VR/AR ecosystem
Advantages of WebXR using A-frame
Make your applications responsive
Browser APIs that enable WebGL rendering to headsets and access to VR sensors
Too hard to create WebXR experiences...
As simple as this....
Abra ka dabra
Works with everything
Entity-component based system
Entity-component based system
Registry -
Curated collection of A-frame components
Inspector
Visual tool for A-Frame
https://aframe.io
Use cases of WebVR in real world
Use cases of WebAR in real world
Live Demos
Please jot down
1. Mozilla Research - https://research.mozilla.org/mixed-reality/
2. Wiki - https://wiki.mozilla.org/India/WebVR/
3. Github - https://github.com/webvr-india/volunteer-contributions/
4. Etherpad - https://public.etherpad-mozilla.org/p/webvr-india
5. Join A-Frame slack: https://aframevr-slack.herokuapp.com
6. MozActivate activity:
https://activate.mozilla.community/developer-engagement/webvr-camp/
We are social
Follow us on Twitter:
@aframevr
@mozillavr
@mozillareality
Join WebVR Slack:
https://webvr.slack.com
Join A-Frame Slack:
https://aframevr.slack.com
Stay in touch
@bhuvanakotees1
bhuvanameenakshi@gmail.com
https://in.linkedin.com/in/bhuvana-meenakshi-a67b58103
https://github.com/BhuvanaMeenakshiK
That's all folks!!
WebXR: The journey to the center of reallity
By Bhuvana Meenakshi
WebXR: The journey to the center of reallity
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