WebVR

Immerse yourself into the virtual world
WebAR

Augmenting the virtual world with real world
Moving towards WebXR

Extending the reality - VR/AR/MR
Why web?

- Just a matter of URL
- Instant
- Browsers for your choice
A-frame

How to get the feel?


Frictions in VR/AR ecosystem



Advantages of WebXR using A-frame



Make your applications responsive

Browser APIs that enable WebGL rendering to headsets and access to VR sensors
Too hard to create WebXR experiences...
As simple as this....

Abra ka dabra

Works with everything






Entity-component based system

Entity-component based system

Registry -
Curated collection of A-frame components
Inspector
Visual tool for A-Frame

https://aframe.io

Use cases of WebVR in real world
Use cases of WebAR in real world
Live Demos

Please jot down
1. Mozilla Research - https://research.mozilla.org/mixed-reality/
2. Wiki - https://wiki.mozilla.org/India/WebVR/
3. Github - https://github.com/webvr-india/volunteer-contributions/
4. Etherpad - https://public.etherpad-mozilla.org/p/webvr-india
5. Join A-Frame slack: https://aframevr-slack.herokuapp.com
6. MozActivate activity:
https://activate.mozilla.community/developer-engagement/webvr-camp/
We are social
Follow us on Twitter:
@aframevr
@mozillavr
@mozillareality
Join WebVR Slack:
https://webvr.slack.com
Join A-Frame Slack:
https://aframevr.slack.com
Stay in touch
@bhuvanakotees1
bhuvanameenakshi@gmail.com
https://in.linkedin.com/in/bhuvana-meenakshi-a67b58103
https://github.com/BhuvanaMeenakshiK




That's all folks!!

WebXR: The journey to the center of reallity
By Bhuvana Meenakshi
WebXR: The journey to the center of reallity
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