The Unseen

Web-based Mixed Reality

DCKAP

24.07.2020

WebVR

 

 

 

Immerse yourself into the virtual world

WebAR

Augmenting the virtual world with real world

https://webar.eyejackapp.com/#demo

 

Moving towards WebXR

Extending the reality - VR/AR/MR

Why web?

  • Just a matter of URL
  • Instant
  • Browsers for your choice

A-frame

How to get the feel?

Frictions in VR/AR ecosystem

Advantages of WebXR using A-frame

Make your applications responsive

Browser APIs that enable WebGL rendering to headsets and access to VR sensors

 

https://w3c.github.io/webvr/

Too hard to create WebXR experiences...

As simple as this....

Abra ka dabra

Works with everything

Entity-component based system

Entity-component based  system

Registry -

Curated collection of A-frame components

Inspector

Visual tool for A-Frame
 

 

https://aframe.io

Use cases of WebVR in real world

Use cases of WebAR in real world

Live Demos

Mozilla Hubs

 

 

Update..

 

 Pico Interactive to bring Firefox Reality to its latest VR headset, the Neo 2 – an all-in-one (AIO) device with 6 degrees of freedom (DoF) head and controller tracking that delivers key VR solutions to businesses.

Try this add-on..

 

-> WebXR API Emulator by Mozilla Mixed Reality

Please jot down

We are social

Follow us on Twitter:

@aframevr

@mozillavr

@mozillareality

 

Join WebVR Slack:

https://webvr.slack.com

 

Join A-Frame Slack:

https://aframevr.slack.com

 

Stay in touch

@bhuvanakotees1

 

bhuvanameenakshi@gmail.com

 

https://in.linkedin.com/in/bhuvana-meenakshi-a67b58103

 

https://github.com/BhuvanaMeenakshiK

 

 

That's all folks!!

The Unseen Web-based Mixed Reality

By Bhuvana Meenakshi

The Unseen Web-based Mixed Reality

  • 668