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HTML5
and the new world of cloud game development
dave evans,
cto
a history lesson
HTML5
is what?
just a buzzword
"real" definition
really cool
standardised
additions to the browser
javascript APIs to access them
APIs
<canvas>
2D
<audio>
web audio API
<canvas>
3D
<input>
orientation
touch
gamepad
fast
javascript
physics
with
ammo.js
vehicles
ai
what about games?
http://chrome.angrybirds.com/
http://www.cuttherope.ie/
http://apps.playcanvas.com/playcanvas/scifi/latest
tools & the cloud
game tools were designed for individuals
we looked at stuff like
we think it can be
better
doom-gangnam stats
HTML5
standardised
friction-less
cross-platform
Cloud Tools
portable
collaborative-by-design
remote-friendly
perfect for
game jams
wed sep 11th, VMGS
thanks
dave@playcanvas.com
@daredevildave
@playcanvas
sign up today
http://playcanvas.com
HTML5 and the new world of cloud game development
By David Evans
Made with Slides.com
HTML5 and the new world of cloud game development
3,112
David Evans
Co-founder and CTO at PlayCanvas
playcanvas.com
daredevildave
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David Evans