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HTML5
and the new world of cloud game development
dave evans,
cto
a history lesson
HTML5
is what?
just a buzzword
"real" definition
really cool
standardised
additions to the browser
javascript APIs to access them
APIs
<canvas>
2D
<audio>
web audio API
<canvas>
3D
<input>
orientation
touch
gamepad
fast
javascript
physics
with
ammo.js
vehicles
ai
what about games?
http://chrome.angrybirds.com/
http://www.cuttherope.ie/
http://apps.playcanvas.com/playcanvas/scifi/latest
tools & the cloud
game tools were designed for individuals
we looked at stuff like
we think it can be
better
doom-gangnam stats
HTML5
standardised
friction-less
cross-platform
Cloud Tools
portable
collaborative-by-design
remote-friendly
perfect for
game jams
wed sep 11th, VMGS
thanks
dave@playcanvas.com
@daredevildave
@playcanvas
sign up today
http://playcanvas.com
HTML5 and the new world of cloud game development
By David Evans
Made with Slides.com
HTML5 and the new world of cloud game development
12 years ago
3,232
David Evans
Co-founder and CTO at PlayCanvas
playcanvas.com
daredevildave
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