Philo van Kemenade
Creating tools, stories and things in between to amplify human connection with arts and culture.
One day seminar at IFS Cologne on interactive web and mobile narratives
I participated in the Neo Lab Data Exploration Sprint hosted by the Museum fur Kunst & Gewerbe in Hamburg. In an intense weeklong sprint, we analysed their (partially openly licensed) collection data and explored different ways of scrutinising, visualising, and accessing records in their collections. Specifically, I looked at visual similarities for exploration, search and recommendation. https://www.mkg-hamburg.de/en/neo-lab#toc-open-call-data-exploration-sprint
Introducing Story Jam REVEAL
Introducing Story Jam REVEAL
I participated in the Neo Lab Data Exploration Sprint hosted by the Museum fur Kunst & Gewerbe in Hamburg. In an intense weeklong sprint, we analysed their (partially openly licensed) collection data and explored different ways of scrutinising, visualising, and accessing records in their collections. Specifically, I looked at visual similarities for exploration, search and recommendation. https://www.mkg-hamburg.de/en/neo-lab#toc-open-call-data-exploration-sprint
Introduction for Silbersalz Institute Ideation Workshop
Introduction to Photogrammetry Workshop @ StoryFutures Academy
A look at Component Driven Development and Storybook during our semi regular informal Front End Circle meetup at the Nederlands Institute of Sound and Vision.
3D scanning planet Earth, inspired by Stanislaw Lem's Solaris. Workshop at Digital Cultures, Warsaw.
An introduction to photogrammetry workshop at Stirling University
Workshop at Stirling University, August 2019
An introduction to photogrammetry at the National Film & Television School
Talk about the multiplication of Machine Learning and the Galleries, Libraries, Archives & Museums sector, at the Museums + AI Network conference at Goldsmiths College London
A skill sharing session about developing microsites / apps with Nuxt.js
27-28 February 2019 Combining Video, Data and the Web for responsive storytelling experiences In 36 hours, participants will team up to brainstorm ideas, create open-source projects and demo prototypes of their own responsive/perceptive storytelling experiences. Teams will have access to unreleased cutting-edge tools and be mentored by experts from research and industry sharing their knowledge and expertise. In collaboration with BBC R&D and the University of York
Workshop at Story Code Warsaw, December 2018
Talk at Story Code Warsaw, December 2018
An introduction to photogrammetry
Follower VR: a playfully disturbing social VR game
An introduction to photogrammetry
Talk at Deutsches Technikmuseum Berlin about connecting digital collections to human beings through stories and other kinds of webs.
talk at the Night of Chances Bratislava 2018
Talk at MCNx London: The story behind the Slovak National Gallery's long-form storytelling project augmenting its recent exhibition 'Dream × Reality: Art & Propaganda 1939 – 1945': collaboration, iterative development and fighting neo-nazi conspiracy theories through SEO and online ads.
a show and tell about a playfully disturbing social VR game
talk at regional ICOM conference at Moravian Gallery in Brno
talk at Future of Adaptive Narratives event, October 2017
An introduction to photogrammetry.
talk about digital collections at PyCon SK
A selection of projects using Virtual Reality as a medium for documentary storytelling